You have recently become CEO of a company focused on selling music and music plugins. You and your company want to enter the vocal synthesis development sphere and begin selling products in a chance to chase the popularity of vocals like Hatsune Miku or Kasane Teto.
The question is, what is the name of the company? And what engine will you attempt to license?
Vocaloid: Very popular and gives you near guaranteed sales, but the engine is more robotic and easy to pirate. Development costs are on the lower end, and you can develop for a sample based voicebank, which is cheaper to develop for but you need to make a new voicebank for every language or tone you want to support, or an AI one, which is more expensive to develop but supports English, Chinese and Japanese. Supports English, Japanese, Spanish, Chinese and Korean.
Synthesizer V: Also very popular and incredibly realistic. The development costs are higher, but it is very hard to pirate and you don't need to make a new voicebank for every tone. Supports English, Japanese, Spanish, Chinese and Korean. It only supports realistic AI voicebanks.
Cevio/Voisona: Very cheap to develop for, hard to pirate and more realistic than Vocaloid, but less popular. Supports only three languages, Japanese, English and Chinese, but costs money for every language you want to support. New tones must be payed for, but can be added cheaply. Has a built in text to speech feature. It only supports realistic AI voicebanks
UTAU: Free development, any language, and detailed support, but your voicebank will be extremely easy to pirate and likely unpopular, as there are thousands of other voicebanks competing for yours. It only supports traditional sample based voicebanks.
Your goal: to make as much money as possible in the span of 5 years. Can you keep up with the technology and be the next big thing? Or will your voicebank be forgotten like so many before it?