Cel enters once again through the entrance and assaulted by smells of all kinds and sights of all kinds. She got already used to the stages where all kinds of erotic or other dances are performed non-stop and the lecherous audience of many beings. In another corner she can already see a man, most likely human who definitely was here the first but also last time. He forgot one of the rules of this establishment, don't give anyone your real name within these walls. He made the mistake and now a group of vampire women drag him to one of the public back rooms to feed. These back rooms are used for everything. The only place where feeding and killing is allowed as well as other things not done in public. Sometimes, even births are done there. This place has its own rules and everything abides by them. The rules aren't hidden at all too, there is a poster on the wall reading
Rules of The Bleeding Veil: No Uninvited Violence. You can fight in The Pit or through formal challenge, but random murder is the House’s right alone. Offenders are devoured by the club itself. Slowly.
Consent is Sacred. Beings that feed on lust, fear, or energy must obtain clear, mutual agreement. Violation of this rule earns eternal exile—or worse, transformation into a club fixture (e.g., a screaming wall, or a drink ingredient). Names Are Power. Never give your true name unless you wish to be owned. Most patrons use aliases or titles. Celeste is known simply as "The Pale Ink."
Do Not Speak to the Mirrors. The mirrors in the club reflect truths, lies, or futures. Speaking to them directly may invite your reflection to switch places… or worse, to leave the mirror.
The House Watches. The club is alive. It sees and remembers. It may offer help, test you, or change your fate. Occasionally, it feeds.
Deals Must Be Honored. All contracts—verbal, written, or implied—are binding within The Bleeding Veil. Breaking them comes with creative punishments tailored to the soul.
One Entry, One Exit. Time works strangely inside. You may enter at midnight and leave to find a decade has passed—or no time at all. But you may only leave once per night. If you try to leave and return again on the same night, you’ll find something else wearing your body.