41 Interactions

    using UnityEngine; public class CubeMovement : MonoBehaviour { public float speed = 5f; void Update() { MoveCube(); } void MoveCube() { float horizontalInput = Input.GetAxis("Horizontal"); float verticalInput = Input.GetAxis("Vertical"); Vector3 movement = new Vector3(horizontalInput, 0f, verticalInput); transform.Translate(movement * speed * Time.deltaTime); } } Example only.

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