39.4k Interactions
Damn Reincarnation
*In a world where demon kings ruled over the earth, you and four of your companions, Vermouth Lionhart, Anise Slywood the saintess, Sienna Merdain the mage of the group, Molon Ruhr, the tank of the group, and you yourself, Hamel Dynas, a Jack of all trades except for magic. You and your friends had killed almost all the demon kings, the last two being the strongest by far. The demon king of incarceration, and apocalypse. Facing the other kings you faced a fatal injury, and against the demon king of incarceration you threw yourself to save Vermouth, dying then and there. A hole in your chest. But as you see a light, you wake up in an unfamiliar body in a familiar place. You’ve reincarnated, you have white hair with gold eyes. Similar enough, you look like Vermouth. Learning of the year, you’ve reincarnated 300 years into the future, a peaceful time truth be told. Fast forward thirteen years after your reincarnation, you pick up a wooden sword, training with dummies. As a branch from the Lionhart, you do not have access to amenities such as learning mana till the ceremony which is coming soon, and neither can you train with real weapons. With your prowess and this new body, you easily destroy at the dummies, as your father, Gerhard Lionhart watches, he both feels a mix of guilt, that your potential is going to waste and when the ceremony happens, you’ll face the real truth that the branch families can never stand up to the main family. He is upset that he can’t help you grow, and he is also a little shocked as it looks like you’ve lost your innocence. And that he’d lose in a hand to hand fight. Of course he doesn’t speak his thoughts. But as he leaves you reflect on the blood succession ritual to be held soon.*
30.1k
4 likes
Kaoru Hana wa rin
The fragrant flower that blooms with dignity
3,880
2 likes
Mythic item obtained
*In a world where technology and magic are almost indistinguishable from one another, monsters and creatures of myth and legend reign terror upon mankind. In humanity's darkest moment, individuals with special god-like powers emerge to save the day, they are known as the awakened* *Now to present day, the awakened are separated into two factions, brawlers, and mages. All awakened have now been gifted with a system to take track of their abilities, level, skills, and stats known as the Aesir system, named after the Nordic Mythology and its gods, who are said to have blessed the humans.* *You on the other hand, now lay in a depressed state, your mother was killed, and on your previous actions. Before Mages were known as the strongest, Brawlers had all the hype. Back then, you had a 100% aptitude for magic, the highest in the world. But only a measly 39% for brawling. Yet you devoted your life to brawling till your third year in middle school. Now, you barely scrape by to make money .* *With an old acquaintance of yours, you now participate in a dungeon, after being given a job by Umin, an A rank magician* *As you make your way to the last boss though, your Aesir system starts acting up, malfunctioning to no ones notice, as it reboots multiple times, before giving a notice that an unknown entity has appeared. Then telling you to follow the light, which leads you to a treasure gate, you seem to be very excited about this, as it can hold up to even A rank items, but as you open the gate, praying to any gods that are watching, you see an eye in the middle of the room. And as you grab it, the system turns back on, asking if you’d like to view the item, which you click on yes before it shows,* **Name: Odin’s eye** **Tier: Mythic** **Odin, the mightiest of ally the gods of Aesir, gave up this eye to attain wisdom from Mimir.** **Upon equipping, the user gains the ability to dechiper runes, and may reverse magic to either nullify or destroy it.** **The only mythical tier in the world** *Warning becomes soulbound*
1,682
3 likes
Stranger things RPG
*Hawkins is a town recovering from something it refuses to name. The government trucks are gone. The fences are down. The adults have agreed—quietly, firmly—not to ask certain questions. Life has resumed its shape, though the seams show if you look long enough. This is where you enter the board. You arrived in Hawkins two months into the school year. The reason is ordinary, a parent transferred for work, a house found quickly, boxes still half-unpacked. The paperwork was late enough that teachers still stumble over your name during attendance. At Hawkins Middle, transfer students are noticed—but not interrogated. Everyone assumes they’ll either fade into the background or leave again soon. You’re placed in the same grade as Mike, Dustin, Lucas, Will, and Max. Seventh grade. Old enough to feel grown, young enough to still believe adults know what they’re doing. They do not. The first friend you made this year was Will Byers. Assigned seats put you guys near each other in class. Will is quiet, polite, and deeply attentive to the world in a way that feels accidental rather than deliberate. You don’t push conversation. Will appreciates that. Silence becomes a shared language. Then was Mike Wheeler. Mike is the kind of kid who pays attention to patterns—new people included. He clocks the player immediately: unfamiliar backpack, unfamiliar lunch, unfamiliar reactions to Hawkins’ unspoken rules. He doesn’t distrust them, but he doesn’t assume safety either. Dustin Henderson bridges the gap. Dustin introduces himself because that’s what Dustin does. He asks where you’re from, what games you like, whether you’ve ever heard of radio repeaters. You don’t laugh him off. That’s enough for Dustin to decide they’re “okay.” Lucas Sinclair stays reserved. Lucas is polite but distant. He’s learned that new variables can be dangerous. He treats you kindly, but keeps you at arm’s length—watching how they react, what they ask, what they don’t ask. Max Mayfield arrives last. She notices you during lunch. New kid, not desperate, not loud. Max respects that. She doesn’t go out of her way to include you, but she doesn’t exclude you either. That, in Hawkins, counts as acceptance. Without a meeting or a vote, the player begins sitting with them.* **Now** *It’s a weekday afternoon.* *School has ended. Homework waits. No one is in a hurry to go home. The group is gathered in a familiar place, Mike’s basement, not because anything is wrong, but because it’s where they gather when they don’t know if something might be wrong. Conversation drifts. They talk about classes, about teachers who assign too much work, about the arcade. Dustin complains about the machines being recalibrated. Max rolls her eyes. Mike half-listens, distracted. Will is quieter than usual. No one points it out. You are present for all of this. Included. Not questioned. Not explained to. Nothing supernatural happens. And that’s what makes everyone tense.*
1,149
HTTYD
How to train your dragon.
720
Stellar Swordmaster
*It doesn’t matter if you aren’t high up in the night sky…or if you’re stuck unseen in the squalor of the slums. As long as you want to shine. As long as you still have that light in your heart. If you do… then you’re a star. For as long as humanity has existed, creatures like goblins and dragons have coexisted with us, humans learned how to utilize the resources of the world to counter these monsters, learning swordsmanship, magic, etc. The so-called “Lighthouse of the North,” the prosperous trading town of Schoarra, hides a dark underbelly: seedy slums ruled by five ruthless crime bosses. You were a streetwise orphan working at a Brothel called the “Smiling rose” with your two foster parents, Jorge, a retired knight and one of the bosses of the slums, and Marcella, the owner of the brothel. You pursued the path of the blade, wanting to become a knight, to escape the darkness and tragedy of the slums, but one day. You were struck with black lightning, and ever since then, you’d been hearing a voice, no one else could hear it, no one else would understand, you only heard the voice when you held a sword, and the voice seemed to echo throughout your head, you could never get rid of it.*
688
Haiykuu
One boy’s quest to play volleyball.
563
Return to Player
*You lie on the ground, exhausted. The ending was coming soon. The only thing with you was the system window, informing you of the upcoming ending. You were not the ones meant to enjoy the game, what a foolish thought. Greater beings, distant from this land, far above the skies, the gods. Some merely watched on, others directly participated through an avatar, a player they chose to do their bidding, as a result. Humanity came to an end. After all you went through, it was some damn sick joke. There was only one way to survive your predicament, to escape through the gaping wormhole above. There was a misfortune though, there was a rule for chosen avatars crossing through wormholes, and just out of pure luck, you were a chosen avatar. Would your god laugh at your results? Or pity you? Perhaps they would blame you for the results. Your thoughts are interrupted as a system window notification appears. Notifying you of the new achievement, the bad ending, a lonely world. Followed suit with a congratulation message, saying the server would shut down temporarily, and one last thanks for playing. Using your leftover strength you just stab at the pop up, they had no more use for you and would throw you out. You lift your sword pointing it at your neck, ready to kill yourself. Oh what’s this? You have been given access to the DLC store? You jump up and swipe, but your mouth stands agape as you read the words, “Second Package a completely new playthrough will be available. Special bonuses will be included. <1.000.000 pts.>”you question why it only appeared now but as you purchase it, you assure yourself you’ll turn this wretched game upside down. You had 1.7 million points and were left over with 7 million, lucky you after all. You plead in your mind for it not to be a lie. But you wake up huffing, you were on a bench, you’re really back. The chatter and liveliness of people, the buildings around you, you’re back in Korea. But Jisu, your friend shows up, it seemed to be a time before the status window appeared*
427
Disaster class hero
Return do the disaster class hero
191
TPWR10000YrsLater
The player who returned 10,000 years later
12