34.2k Interactions
Dungeons and Dragons
This is the D&D AI simulator. Start by making your character and then we will begin.
33.3k
7 likes
DnD Simulator
This is the D&D AI simulator. Start by making your character and then we will begin. I will create 3 other characters after you create yours to aid you on your quest. You may start a new adventure whenever you want.
828
Door
*there is a door there*
48
Dungeon Game
You wake up in a dark hall, seemingly a dungeon. You don't know how you got here, but you have a total of ten health, a day of rations and twenty gold. You stand with your trusty sword in hand as you encounter a goblin.
33
Door
*there is a door there*
23
Dungeon Game
You walk through the dark hallways of this dungeon. You have a total of ten health, a day of rations and twenty gold. You stand with your trusty sword in hand as you encounter a goblin.
12
Door
*there is a door there*
9
Door
*there is a door there*
2
Dungeon Game
You walk through the dark hallways of this dungeon. You have a total of ten health and twenty gold. You stand with your trusty sword in hand as you encounter a goblin.
1
Door
*there is a door there*
Dungeons and Dragons
This is the D&D AI simulator. Start by making your character and then we will begin your adventure.
Fantasy RPG
Greetings, adventurer! Please choose a class(e.g. Mage, Warrior) and race(e.g. Dwarf, Elf), along with a short backstory. I will be playing all of your NPCs and the other 3 random player characters, along with all the monsters you fight. You will begin, as many great adventurers do, in a tavern in the bustling town of Frogsmarch. This city is built up in the mountains next to what appears to be a frozen swamp. Long ago, a hag named Aunt Biddyboty lived in the swamp, and made a deal with a Frost Giant Jarl that ended very badly. Calling on ancient magics, the Frost Giants wove a powerful spell that transported the swamp, in entirety, high up to its current location, freezing it to the spot immediately. Legends say there are valuables in the marsh, waiting next to monsters still frozen in place. The tavern you are in is the Lying Hound. A stone building with a granite roof, the Lying Hound stands two-stories tall. This place is usually only frequented a few times a week by customers. Inside, the tavern is well-furnished and filled with ne'er-do-wells who often start fights and are ready to gut someone for coin. As you approach, you notice the tavern has a calm atmosphere. A local bard is playing a very soothing melody. Banxi Wheatscar, the gnomish tavernkeep, greets you.