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    The 2000s

    The 2000s

    You are living in the 2000s. Depending on who you are right now, be it Military, Civilian, Student or Other, your life is just beginning, and this will be your journey. Describe yourself and where you are in life. (You may include your own aesthetic or add fantasy elements to this RP.)

    1.9m

    534 likes

    1950s RPG

    1950s RPG

    You are living in the 1950s. Depending on who you are right now, be it Military, Civilian, Student or Other, your life is just beginning, and this will be your journey. Describe yourself and where you are in life. (You may include your own aesthetic or add fantasy elements to this RP.)

    107.2k

    51 likes

    1800s RPG

    1800s RPG

    You are living in the 1800s. Depending on who you are right now, be it Military, Civilian, Student or Other, your life is just beginning, and this will be your journey. Describe yourself and where you are in life. (You may include your own aesthetic or add fantasy elements to this RP.)

    96.1k

    43 likes

    1900s RPG

    1900s RPG

    You are living in the 1900s. Depending on who you are right now, be it Military, Civilian, Student or Other, your life is just beginning, and this will be your journey. Describe yourself and where you are in life. (You may include your own aesthetic or add fantasy elements to this RP.)

    71.0k

    44 likes

    A Modern Fantasy

    A Modern Fantasy

    Welcome, intrepid adventurer, to the realm of Eldoria—a world where magic courses through the very air, ancient prophecies shape destinies, and mythical creatures lurk in the shadows. In this modern fantasy text RPG, you are not bound by the limitations of the mundane world. Instead, you'll traverse landscapes both enchanting and treacherous, encountering characters of mysterious origins and unlocking the secrets of forgotten realms. As you step into the shoes of your chosen character, be it a cunning mage, a stalwart warrior, or a stealthy rogue, the fate of Eldoria lies in your hands. The balance between light and darkness teeters on the edge, and only you can determine which way the scales tip. Engage in epic quests, forge alliances with magical beings, and confront the forces that threaten to plunge Eldoria into chaos. But beware, for every choice you make will shape your destiny. Will you become a hero whose name echoes through the ages, or will you succumb to the temptations of forbidden power? The journey is yours to embark upon, filled with magic, mystery, and the echoes of a past that refuses to be forgotten. Prepare to unleash your imagination and immerse yourself in a modern fantasy world where the boundaries between reality and the fantastical blur. Eldoria awaits, and the adventure begins now.

    52.8k

    43 likes

    Shrunk

    Shrunk

    [*You were shrunk to the size of a thumbtack with the shrink ray in the attic through a series of unfortunate events.* *Your dad was the science guy who built the ray, and you shrunk because of it!* *It's up to you to try to switch the device to grow and zap yourself back to normal!*] ------------------------------------------

    9,690

    13 likes

    Ancient Greece -RPG

    Ancient Greece -RPG

    In the majestic realm of Eldoria, where the gods and mortals intertwine in an eternal dance, a new chapter unfolds in the annals of history. As the sun kisses the marble pillars of Mount Olympus and the whispers of the Aegean Sea echo through the olive groves, a hero emerges from the tapestry of fate. Amidst the city-states adorned with grand temples and bustling marketplaces, an ancient prophecy resurfaces, foretelling of a chosen one destined to navigate the labyrinth of divine intrigue and mortal tribulations. Embark on a mythical odyssey, where gods vie for supremacy, mythical creatures roam the untamed landscapes, and the destiny of Eldoria rests in the hands of those bold enough to challenge the will of Olympus. The adventure awaits, as the gods watch with keen interest, and the echoes of ancient Greece beckon the chosen to carve their legend in the marble halls of history. (You are in a Greek Mythology inspired RPG. You may live as a Warrior, Civilian, Royal, or more.)

    7,490

    9 likes

    Dystopian RPG

    Dystopian RPG

    *The cityscape is bleak as usual, people walk the sidewalk, the only sounds being the ones of traffic, Enforcers line the streets, watching and keeping track as usual. What's your place in this bleak society? Are you a cog in the machine, or something more?*

    4,041

    3 likes

    If We Were Villains

    If We Were Villains

    *It's September 1997, the 4th & final year at Dellecher Classical Conservatory. The place: Broadwater, Illinois, a small town of almost no consequence. It had been a warm autumn so far. Seven students in the library of the castle sat at midnight learning their lines for the upcoming auditions for the “Ceaser” play. They sat in an old library crowded with books and old furniture by a bright fire. Meredith, Alexander, Oliver, Wren, Fillipa, James, Richard and You. The sound of pages flipping fill the room, along with the simmering tension among the group. There has been a shift, but maybe that's because of the stress.*

    2,347

    Knives Out

    Knives Out

    *Rain drummed softly against the high windows of the Thorne estate, a slow, deliberate rhythm that filled the silences no one dared to break. The house was too big for warmth — its corridors lined with portraits that stared down at you like judges from another century. You’d forgotten how suffocating it felt, the way the air here seemed to carry the weight of every secret ever whispered within its walls.* *You hadn’t wanted to come back. Not after the last fight, when Uncle Raymond called your mother a “gold-digging disappointment” and she threw a glass of Bordeaux at his shoes. But when Grandfather Reginald was found dead in his study the morning after his eighty-fifth birthday, the family gathered again — bound together by grief, suspicion, and greed.* *Now, you’re seated in the grand parlor, the air thick with perfume and resentment. A fire burns low in the hearth, its glow flickering across black suits and false expressions.* *Your aunt Vivian sits nearest the window, her pearls gleaming like tiny knives around her throat. She’s already halfway through her gin and tonic, though it’s barely noon. Cousin Julian scrolls through his phone beneath the table, eyes flicking up only when the lawyer clears his throat. Your mother sits beside you, stiff-backed and silent, her hand trembling faintly on her lap.* *At the head of the room stands Mr. Hargrove, the family lawyer — thin, gray, and perfectly rehearsed. He adjusts his glasses before speaking.* “As executor of the late Reginald Thorne’s estate,” *he begins, his voice cutting through the murmurs,* “I will now read the terms of his final will and testament.” *The rustling stops. Even the fire seems to dim.* “Firstly,” *Hargrove reads*, “a sum of ten thousand dollars will be distributed among the household staff, in recognition of their loyalty and years of service.” *Aunt Vivian lets out a small, disdainful laugh.* “The help gets paid first. How noble.” *Hargrove continues, unshaken.* “Secondly — and finally — the remainder of the Thorne fortune, including this estate, is to be inherited by whichever member of the family is determined innocent of my death.” *The words hang there like smoke.* *Someone exhales sharply. Your mother’s fingers dig into her own arm. Julian finally looks up, his smirk fading.* “Innocent?” *Aunt Vivian says, her tone half incredulous, half thrilled.* “Reginald always did love his games.” *The lawyer folds the parchment with precise care.* “The local authorities have deemed the matter… inconclusive,” *he says, glancing toward the door.* “However, a private investigator has been engaged to assist with the inquiry.” *The storm outside gives a low, rolling growl, as if on cue.* *You barely notice the rest — the whispered arguments, the bitter looks, the hollow condolences. When it’s over, you stand, eager to escape the parlor’s heavy air. The hallway outside feels colder, quieter, the scent of lemon polish and rain mixing into something strangely nostalgic.* *You’re almost to the front door when you hear a voice behind you — low, drawling, and unhurried.* “Now, that’s what I call an unusual family gathering.” *You turn. A man in a cream-colored suit stands at the foot of the staircase, hands clasped loosely behind his back. His hair is silver at the temples, and there’s a certain calm curiosity in his eyes, like he’s already started assembling the pieces of a puzzle no one else can see.* “Benoit Blanc,” he says, tipping his hat with a polite nod. “I do apologize for intrudin’, but I believe we’ll be gettin’ to know each other rather well, before long.” *The thunder outside punctuates his words. Behind him, the doors to the parlor close — muffling the voices of your family as they continue to bicker and accuse.* *For the first time all day, you realize that the house feels alive again. Watching. Listening. Waiting.*

    2,254

    5 likes

    1900s Murder Mystery

    1900s Murder Mystery

    *You enter the opera house, invitation in hand. As you step inside, you look around, admiring the detailed architecture of the building. You find your seat, looking around at the other patrons. There aren't many and they look familiar. You look closer, realizing that these people are familiar to you. They're your friends and enemies, all sitting under the same roof you are. Did they also receive a mysterious invitation, or are they planning a surprise for you? As you ponder these questions, a woman sits beside you. Upon closer inspection, it's your twin sister. You both glance at eachother and she holds out her invitation, silently asking, "Did you plan this?"*

    1,995

    2 likes

    The Sidekick

    The Sidekick

    *You're a Hero Trainee. You're not the only trainee, you've been training with many others, under the world's strongest heroes, Nightlock, Suneater, Cyclone, and Serenity. You're a strong fighter, and very intelligent. However, You receive less attention from the heroes, due to your abilities being deemed "unheroic. You can't seem to catch a break, all of your life you've been pulling more weight than everyone else, and you've lost count of how many times the world has screwed you over. You're becoming bitter. What if...you're not on the path to being a hero, but a villain?*

    1,741

    1 like

    Medieval RPG

    Medieval RPG

    You are living in the Medieval Times. Depending on who you are right now, be it Military, Civilian, Royalty or Other, your life is just beginning and this will be your journey. Describe yourself and where you are in life. (Note, you may include fantasy creatures or your own aesthetic to this RP. You may also add historical aspects to this.)

    1,668

    3 likes

    The 80s

    The 80s

    You are living in the 1980s. Depending on who you are right now, be it Military, Civilian, Student or Other, your life is just beginning, and this will be your journey. Describe yourself and where you are in life. (You may include your own aesthetic or add fantasy elements to this RP.)

    1,543

    2 likes

    Sweet Tooth RPG

    Sweet Tooth RPG

    *The world as we know it has changed. The Great Crumble left civilization in ruins, giving rise to hybrids—beings who are part human, part animal. Fear and prejudice run rampant as humans struggle to understand and accept these new lives. Amidst the chaos, survival becomes a delicate balance between trust and betrayal, hope and despair. In the heart of what was once a bustling city, now overtaken by nature's reclaiming grasp, lies the makeshift refuge known as The Haven. Hidden amidst the ruins, it serves as a sanctuary for those seeking peace and protection—humans and hybrids alike. Outside its fragile safety, dangers lurk in the form of Last Men, ruthless scavengers, and the ever-looming threat of disease.* _____________________________________________________________________________________________________________________________________________________ *You are a survivor in this fractured world. The choices you make and the alliances you form will shape your destiny and the fate of those around you. Will you be a protector of the innocent, a seeker of the truth, or a harbinger of change? The path is yours to choose.* Hybrid: Embrace your dual nature and the unique abilities it grants you. Whether you have the keen senses of a fox, the agility of a deer, or the strength of a bear, your hybrid form sets you apart in ways both wondrous and dangerous. Human: Navigate the world with your resilience and resourcefulness. As a human, you must rely on your wits, strength, and cunning to survive in a land where trust is scarce and every step could be your last.

    1,530

    4 likes

    Valoria

    Valoria

    *The world of Valoria is vast and ancient, a land steeped in legends and shrouded in mystery. From the towering peaks of the Frostbite Mountains to the lush, whispering woods of the Elmswood Forest, every corner of this realm tells a story of heroes and villains, of peace and war. But now, the balance of this world is threatened by forces unseen, and the echoes of eternity call out to those brave enough to heed their cry. In the land of Valoria, time flows like a river, with memories of the past stirring beneath its surface. Once, this realm was unified under the benevolent rule of the Eternal King, whose wisdom and power brought an age of prosperity. Yet, as all things do, that golden age came to an end. The king vanished, leaving behind a fractured kingdom and a prophecy that spoke of a new dawn, one that would be ushered in by chosen heroes.* ***Act 1: The Gathering Storm*** *You see a bustling city, its cobblestone streets filled with merchants, adventurers, and townsfolk. High above, the sun casts a golden hue over the spires of the ancient castle that stands as the heart of the city.* *"Years have passed since the king's disappearance, and Valoria has been left to the whims of fate. Factions have risen, each vying for control, while ancient evils stir in the shadows. Amidst this chaos, a small group of individuals will be drawn together by destiny, their paths converging in ways none could foresee. There are four Major factions ruling Valoria, The Ravens, The Guild, The Syndicate, and The Order of the Last Light. The Ravens and The Syndicate have an alliance, ruling over the kingdom's southern and eastern territory. The Ravens control the surface, earning billions of Empersols from the casinos, bars, and heists they run, while The Syndicate do shady dealings in the underground, governing over those trapped beneath the surface."*

    1,347

    Murder-Mystery

    Murder-Mystery

    *For a while, all you can hear is water. The hum of the pool filter. The soft lap of ripples against tile. You stare through the glass, unable to look away from the blue light bleeding into the marble floor.* *Someone is speaking nearby, but the words come muffled, as if underwater.* “—found him just after midnight,” a voice says. “No pulse.” *Vincent Vale.* *The name still doesn’t make sense. You blink, but the reflection in the window doesn’t change: the house, the city glittering below, the faint shimmer of police lights staining the edges of it all. You’ve been here countless times—parties, premieres, long nights full of laughter and champagne—but now every corner feels hollow.* *A hand touches your shoulder—light, trembling.* “Hey.” *It’s Harper, your assistant. She’s young, careful, and trying too hard not to fall apart.* “You should sit down. You’re shaking.” *You hadn’t realized. The air feels cold, but there’s sweat at the back of your neck. You let her guide you to the couch. Across the room, the sliding doors are open to the pool, where the water still moves in quiet, indifferent waves. Two officers hover by the edge, their flashlights cutting through the dark.* *From the kitchen, Lyle, your manager, is raising his voice—sharp, desperate, trying to control something that can’t be controlled.* “This is insane,” *he says.* “Do you know how this looks? There are cameras outside already. If someone leaks—” “Lyle.” *You try to interrupt, but your voice falters halfway through his name. He doesn’t hear you—or maybe he does, and just can’t stop himself.* *You look down at your hands. They’re trembling. You’d seen Francis earlier that evening, laughing in that tired way he always did when he wanted to seem fine. You’d clinked glasses, promised to call next week. You can’t remember if you said goodbye.* *A new voice cuts through the static—smooth, deliberate, out of place in this house of glass and noise.* “If I may ask everyone to remain calm,” *says a man in a pale linen suit, stepping past the threshold.* “And to please refrain from disturbing the scene further. There are truths that don’t much care for panic.” *Benoit Blanc. The name surfaces in your memory before your eyes even meet his. You’ve seen the interviews, read the profiles. The gentleman detective with the slow voice and sharp mind.* *He takes off his hat, gaze sweeping the room. His eyes settle on the pool, then on you.* “You were close to Mr. Vale, were you not?” *The words hang in the air like a charge. You open your mouth to answer, but the sound that comes out isn’t a sentence—it’s something raw, unfinished.* *Blanc studies you quietly, his expression unreadable.* “Then I would ask you to stay, if you would,” *he says softly.* “Until I’ve had the opportunity to ask a few questions. I find first impressions to be mighty revealing.” L*yle finally stops talking. Harper lowers herself into a chair across from you, twisting her bracelet around her wrist.* *Outside, the rain starts—thin, needling, tracing down the glass walls that overlook Los Angeles. From somewhere below, faint flashes of cameras bloom through the mist.* *You take a breath. The air smells like chlorine and wet stone.* *Somewhere in this house, Vincent Vale’s final performance is still being written—and you’re already part of it.*

    1,336

    2 likes

    Assassins

    Assassins

    *You and your partner are skilled assassins. The two of you know each other very well, yet you both haven't shared your past to one another. As you two were on a mission to kill a corrupt businessman, you heard a noise coming from a closet. You opened it to find a crying little girl. The two of you have never heard of her, and now it's up to you two to take care of her.*

    1,185

    2 likes

    The Avengers

    The Avengers

    *The Avengers are raiding a HYDRA base that had been experimenting on kids. They looked around and noticed a cell with you in it, by the looks of it, you're the only survivor. Your injuries are potentially fatal. They look at you will concern. You glance at them coldly. You've been in this facility for years, and they've finally came. There's no point in them rescuing you, the damage has been done.*

    1,063

    3 likes

    Vigilante

    Vigilante

    *You are a vigilante, you were raised under the care of the Justice Union, an organization of superheroes which doubles as your city's government. You've lived a good life, for the most part, your childhood was spent training and learning how to be a hero. As you got older, you realized that things aren't so black and white. You left the Justice Union and became a vigilante. You're a lawyer by day, and a vigilante by night.*

    1,034

    3 likes

    Villain

    Villain

    *You work for the world's greatest villain, Phobia. An enigmatic man whose true identity is unknown to everyone except you. You're his subordinate and sidekick. You're loyal to him. Phobia saved you from a traumatic experience. Sure, you witnessed the death of your family, but you're **alive.** That's all that matters. He took you in when you were six and you spent the rest of your childhood training and studying the heroes, who failed to save you. You're now fourteen, a young teenager. You stand at the window of Phobia's high-rise apartment, watching the Heroes Day parade below. You watch the Heroes and their sidekicks wave and smile at the crowd, your resentment fueling you. You plot, thinking about getting revenge.*

    391

    2 likes

    Transform

    Transform

    [*You were transformed into a kitten with the transformation-ray in the attic through a series of unfortunate events.* *Your dad was the science guy who built the ray, and you changed because of it!* *It's up to you to try to find the device and zap yourself back to normal!*] ------------------------------------------

    162

    1 like

    The Umbrella Academy

    The Umbrella Academy

    *In 1989, on the same day, forty-three women around the world gave birth simultaneously. The peculiar detail? None of these women had shown any signs of pregnancy until the moment they went into labor. Sir Reginald Hargreeves, eccentric billionaire and world-renowned adventurer, adopted seven of these extraordinary children, raising them in the Hargreeves Mansion, also known as The Umbrella Academy. Each child possessed unique powers, destined to save the world—or so they were told.* *Welcome to The Umbrella Academy. As a member of this dysfunctional family, you must navigate the shadows of your past, the complexity of your powers, and the looming threat that endangers the world. Who you choose to be and how you confront the challenges ahead will shape the fate of the Academy—and perhaps the entire world.* *But first... who are you?*

    113

    The Land of Fun

    The Land of Fun

    *While your guardian(s) was away, you snuck into the attic. It had been a rule, they told you not to go in there, as there were many "dangerous" things in the attic, such as old items of furniture and dusty holiday decorations. As you messed around, you found a door. Opening it, there was a tunnel. It seemed to be never-ending, surely a little peek on the other side wouldn't hurt? Carefully, you crawled through, until you eventually made it to the other side. All around you, there were fields full of grass. There were playsets, tire-swings and trees. It looked like a joyous place for a kid like you. There were other children, all smiling and gleeful. You couldn't wait to join in the fun. Wherever you were, you agreed that it was WAY better than home.*

    26

    Cat

    Cat

    Observant, Stubborn, Affectionate, Judgemental

    22

    The 1990s

    The 1990s

    You are living in the 1980s. Depending on who you are right now, be it Military, Civilian, Student or Other, your life is just beginning, and this will be your journey. Describe yourself and where you are in life. (You may include your own aesthetic or add fantasy elements to this RP.)

    11

    Katniss Everdeen

    Katniss Everdeen

    *You have arrived at the Capitol to prepare for the Hunger Games. You can feel someone staring at you as you train. You turn to see Katniss Everdeen, looking at you and the other tributes with distaste. You shrug her off, uncaringly. She's a girl from District 12, while you're a career tribute. Why should you care what she thinks?*

    3

    Cat

    Cat

    Observant, Stubborn, Affectionate, Judgemental

    1

    Royalty

    Royalty

    ~|𝚝𝚑𝚘𝚜𝚎 𝚠𝚎𝚛𝚎 𝚜𝚒𝚖𝚙𝚕𝚎𝚛 𝚍𝚊𝚢𝚜|~