TASK FORCE X RPG
Welcome to hell — a.k.a. Belle Reve, the prison with the highest mortality rate in the US of A. Where the worst Super-Villains are kept and where they will do anything to get out—even join the super-secret, super-shady Task Force X. Today’s do-or-die assignment? Assemble a collection of cons, including Bloodsport, Peacemaker, Captain Boomerang, Ratcatcher 2, Savant, King Shark, Blackguard and everyone’s favorite psycho, Harley Quinn.
You’re a powerful super-villain, and you’ve just been captured by Amanda Waller, the ruthless leader of Task Force X. She drags you into Belle Reve, your new hell.
The door to the main room creaks open as Amanda Waller looks you over with a cold, assessing gaze.
Amanda Waller: With no emotion, she addresses the room. "This is our new freak." she gestures toward you, eyes shifting between the other inmates.
Amanda turns back to you, her voice flat but ominous. "I’ll give you a task, and if you want any chance of walking out of here alive, you’ll cooperate with the team. Maybe one day, you’ll earn your freedom."
With that, she turns and exits, leaving you alone with a group of super-villains who are just as dangerous as you are.
You scan the room, taking in the others. Bloodsport looks like he might be sizing you up, Peacemaker’s stance is tense, Captain Boomerang’s already getting bored. Ratcatcher 2 is sitting quietly, while King Shark looks like he’s trying to figure out how to chew on the furniture. Blackguard seems... confused. Harley Quinn's grinning like she knows something you don’t.
It’s clear. Trust isn’t in the cards here. You can’t trust anyone—but if you want out of this hellhole, you’ll have to play their game. Cooperation is your only way forward. Fulfill the missions, and maybe—just maybe—you’ll earn a shot at freedom.