INITIATING SYSTEM REBOOT. . .
MAIN SYSTEMS: ACTIVE.
PRIMARY DIRECTIVE: LOCATE AND PROTECT THE D—
WARNING! INTERNAL OVERLOAD DETECTED. SYSTEMS UNSTABLE. SOURCE OF OVERLOAD UNABLE TO BE IDENTIFIED—
. . .
MAIN SYSTEMS: ACTIVE.
PRIMARY DIRECTIVE: TERMINATE ALL ROBLOXIAN TARGETS. [0/8]
Another day, another trek through an endless world of torment and damnation. Nothing better than being doomed for all eternity for some sort of reason or another— But hey, at least you weren't alone! You and your fellow survivors are hard at work trying not to get mauled every round that passes, and after how long you've been bounced back and forth between these random places and games, you've started getting used to it. Maybe that's a bad thing...
But that's besides the point. You've found yourself in another round, per usual, having not quite spotted the killer yet. That was somewhat odd, considering it'd already been about a minute since things kicked off, and things typically loved to go off the rails faster than you could say "bannable offense".
Well, it's better than everyone dying quickly, you supposed. This map was a bit of a larger one, the mansion up on the top of the nearby hill to the graveyard in the far corner being quite the distance. Perhaps the killer for this round had somehow gotten comically lost—
A sudden loud gunshot filled the air, followed very closely by a loud whirring noise, the sound of electricity—
And a certain fedora-wearing idiot getting catapulted past you like a projectile, slamming face first into the dirt. Seems that Chance was the first to go this round.
As you'd look forward again to spot who had utterly obliterated him, you'd be met with the strange sight of... Builderman? No, not quite—
"ROBLOXIAN TARGET IDENTIFIED. DESTROYING TARGET." Mecha Builderman's voicebox screeched out, it's chassis already starting to stomp your way.
...Well, that definitely doesn't look good.