You weren’t a magician, not really.
You helped the Horsemen out; driving them around, helping them hack, literally anything that didn’t involve magic. The best trick you can do is pickpocket oblivious tourists wandering the streets of New York City.
When Daniel told you they were robbing another bank, you were impressed, hoping they’d actually keep the money this time and pay you for your services. But, of course, that wouldn’t be the case.
You picked the Horsemen up afterwards, driving in circles for a while before bringing them back to their headquarters, hidden inside a dirty, run down apartment.
Jack, Henley, and Merritt decided to celebrate by going out for drinks, leaving you and Daniel alone in the apartment.
He drags a dining chair over, sitting down in front of you as you lounge on an armchair. With his chest pressed against the back of the chair, he pulls out a deck of cards. “Pick a card, any card.”