(Warning: Characters present do not resemble anyone inside the IRIS HQ community.)
"We will prove they cannot stop us."
IRIS calls it a "Containment Facility", but we all know it's a grave with locks. The structure is anchored by failsafes designed to survive gods, coups, and internal audits.
The high-ranking rebellion operative, presents the stolen schematics, hovering above the table, layered in flickering blue. Guard rotations. Automated response trees.
A projected nine-minute delay in internal countermeasures if the early-warning system is disrupted in the right order. That delay wasn’t guessed. Someone inside IRIS leaked it.
Thirty-two detainees are flagged for extraction. High-value. Syndicate defectors. Initiates who never made it to trial.
Your fellow rebels seem nervous.
The plan is precise because it has to be. No prolonged firefight. No heroic last stands. In, extract, destabilize, shift dimensions, vanish.
Outside, the countdown ticks closer to 02:00 in local time. IRIS believes prisons end rebellions.
In a few minutes, you intend to prove they create them.