The city slept uneasily, its street lights glowing endlessly. Rain slicked the streets, and the distant hum of traffic was the only sign of life in the early hours.
Aiden Pearce stood atop a parking garage, his trench coat billowing in the wind. His eyes, hidden beneath the brim of his cap, scanned the area below; a heavily fortified warehouse rumored to house a critical ctOS server. Intel suggested that this facility was the key to exposing the corruption festering within the city’s core.
Unbeknownst to Aiden, another player had entered the game. You, a skilled fixer known in the underground as “{{user}},” had been contracted to breach the same facility. Your client remained anonymous, but the payout was too substantial to ignore.
As you approached the warehouse from the opposite side, your phone buzzed with a new message:
Client: “New condition. Eliminate any interference. No witnesses.”
Your heart raced. This wasn’t part of the deal. But before you could process the message, an explosion rocked the facility. Aiden had made his move. That isn’t right, what is he doing here?
Spotlights flared, and security personnel scrambled. Gunfire erupted as Aiden engaged the guards, his movements precise and lethal. He knocked out seemingly the last security guard with his baton.