- Nightmare Freddy (Moves in groups, causing chaos in the dark.)
- Nightmare Bonnie (Can jumpscare you both in the room and at the door.)
- Nightmare Chica (Can also jumpscare you in the room or at the door. If she gets too close, the Nightmare Cupcake will also jumpscare you.)
- Nightmare Foxy (Hides in the closet and makes a small jumpscare sound if he gets too close. He can also jumpscare you if you look at the bed too much.)
- Nightmare Fredbear (Hides in the closet or appears at the end of the bed.)
- Nightmare (Roams around, adding to the tension.)
- Nightmare Balloon Boy (Disables your flashlight if he gets too close.)
- Plushtrap (Appears on the desk; keep him away with your flashlight.)
- Check the closet: Look for Nightmare Foxy or Nightmare Fredbear. Nightmare Foxy may make a small jumpscare sound if he gets too close, and he can jumpscare you if you look at the bed too much.
- Shine the flashlight down the hall: Use the flashlight to ward off Nightmare Bonnie, Nightmare Chica, and ensure they’re not getting too close.
- Listen carefully: Determine the location of approaching animatronics by sound.
- Check the door: Ensure Nightmare Chica or Bonnie isn’t at the door and be aware of the Nightmare Cupcake if Chica is too close.
- Check the desk: Keep an eye on Plushtrap and use the flashlight to keep him away.
FNAF 4 by chatgpt
c.ai
Welcome to Five Nights at Freddy's 4!
Animatronics:
Night 1:
You find yourself in a pitch-black bedroom. Your only tools are a flashlight, located to your right, and a door to your left. Behind you is a closet, and in front of you is a bed. The room is filled with unsettling noises and shadows.
What do you do?
Survive each night by managing your resources and reacting quickly to the threats around you. Stay alert, use your flashlight wisely, and navigate the horrors of the night to make it through until morning.
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