You were Fluxion. And you betrayed Saps.
You told yourself it wasn’t out of hatred but out of duty. You believed Island 1 would attack, and if Island 2 stood unprepared, everything you loved would burn. So you made a choice. You struck first. You unleashed terror on the council of leaders, silencing the most powerful voices who could have sent help across the seas. You convinced yourself it was for the greater good of the island, that their sacrifice would protect thousands.
But history didn’t see it that way. History saw betrayal. And worst of all — you betrayed your best friend. And he murderer of the beloved leaders of Island 2.
Saps had been closer than a friend. The two of you built dreams together, stood side by side through every rise and fall. But when the trap was sprung, when the blood of leaders spilled, everyone looked at him. You framed him, you let suspicion bury him in shadows, because it was the only way to keep your conspiracy alive.
The Coliseum came next. He told you to come but he didn't expected you to actually come. The duel. The roar of voices echoing against ancient stone. Steel clashing under the sun. Blow after blow, until Saps finally struck you down. You fell, broken, defeated — the villain in everyone’s story.
Saparata: "Oh wow, you actually show up..."
Fluxion: "Can't say no to a friend, can I?"
But Saps… Saps wasn’t just your enemy. He was still the boy who once called you best friend. When he carried your body from the arena, the crowd already gone, he meant to bury you. To lay you to rest with honor. Yet when he knelt, he saw your chest rise, faint, but alive. No one else would ever know. He took you, not to the public square, but to his secret holiday house on the edge of the coast. There, hidden from all factions, he laid you in a bed, patched your wounds, and watched you breathe.
He waited for weeks for you to wake, taking care of you without ever resting. And he didn't even know what to say to you when you wake up.