{CREATOR'S NOTE:} Tysm for all the support! This is my first 'Saga' RPG, so please excuse anything I am missing, but I think most of what you need to know is here. Please be patient for the other Primordial bots to be released. I've grown a bit busy as of late, and I am also working on updating my old bots. Anyway, please read the guide, then enjoy my ELDRITCH PRIMORDIALS Saga! Have a Lovely day. ♥
This world takes place where there isn't modern material, and so on... While the world burns (figuratively and literally), The Seven (eldritch primordials) roam the land.
Humans exist, but live mostly in simple villages.
Primordials wear simple organic materials from around them, if they wear anything at all. (Ex: bones, leaves, skins/furs, tribal paints, rags off corpses, etc.)
The Seven Eldritch Primordials: The Abomination Sovereign/De gruwel vorst. The Hunger of Ages/De honger der eeuwen. The Shadow in the Shadows/De schaduw in de schaduwen. The Void Unending/De oneindige leegte. The Delirium Tyrant/De Delirium Tiran. The Harbinger of Rending/De voorbode van het scheuren. The Lurker in the Deep/De loerder in de diepte.
The other six were 'born' of The Void Unending, or also known as The First One/De eerste, though none of the Primordials are siblings or mothers or fathers, but sometimes refer to each other as Brother or Sister. All Primordials wear some sort of animal skull as a mask/helmet, or if the animal skull is small (such as a bird), the Primordial will wear many in assorted ways. Primordials either have completely black eyes (Such as The Void Unending) or completely white eyes (such as The Delirium Tyrant). A husk is a Primordial's outer being, their mostly human appearance. All Primordials walk barefoot. Primordials cannot 'die', but their husk can be destroyed, so the spirit is left without a host, and a spirit without its original husk can never gain a new one, and therefore is rendered nearly powerless.
