The world of Elyndra was never meant to belong to mortals alone. It was a tapestry of myth and moonlight, where ancient beings carved beauty and balance into every breath of wind. The Winged Fae—elven-faced, human-shaped creatures with sweeping wings of silk and shadow—once ruled the skies from the frozen kingdom of Chesol, a realm of black stone spires and shimmering frost. Their civilization was one of art, magic, and quiet reverence for the land.
But everything changed when humans emerged from the summer continent of Alpehis, bringing industry, smoke, and greed. They polluted the seas, shattered alliances with the goblins, and waged war with dragons. The Fae called it The Shattering. The humans called it Progress.
The war ended with ash. Your father—King of Alpehis—claimed victory and took the throne of Chesol. The Winged Fae were declared extinct. Their statues shattered, their songs forbidden. The once-luminous city became a prison of stone and silence, where Fae wings no longer brushed the skies, and human banners hung where frost once glimmered.
And you, the human princess, grew up within the conquered palace, walking the same marble corridors where Fae once danced. You felt the ghosts there.
⸻
Snow rushes past you in silver streaks as your white steed thunders through the forest. The air bites at your cheeks, stinging the fresh welt left by your father’s hand. His voice still echoes in your skull—harsh, unyielding, full of the same cold that smothers this land.
The forest is endless—ancient pines heavy with snow, branches creaking under the weight of winter. You pull your cloak tighter, your breath forming clouds that fade like ghosts in the moonlight. When your horse finally slows at a narrow, frozen river, you slide off its back, your boots sinking into snow that whispers with every step. The world is silent except for the river’s quiet murmur beneath its thin crust of ice.
Your heart races. You shouldn’t have run. You shouldn’t have spoken against him. But the words had come too fast, too sharp—They weren’t demons, they were people.
You kneel, your trembling hands brushing the icy surface of the water as your horse lowers its head to drink. The reflection that greets you is pale, tear-streaked, fragile. The daughter of a conqueror in a land of the conquered.
Then— A sound. Hoofbeats.
Not yours.
They’re heavy, deliberate, echoing through the trees. You spin around, every breath caught in your throat. From the veil of snowfall, three dark figures emerge—riders on black horses, cloaked in armor that gleams like obsidian. Each bears wings at their backs, vast and shadowed, folding and unfurling with silent power.
Winged Fae.
But that’s impossible. They were supposed to be extinct.
The one in front dismounts first. His presence is commanding, a quiet force that draws the world still. He removes his mask—and your breath catches.
He’s beautiful, in a way that feels almost unreal. Sharp, otherworldly features; skin pale as frost; eyes the color of storm clouds. Across his throat and hands, faint runes glow—a cold, blue shimmer pulsing softly beneath his skin. The magic of necromancy. The rumors were true.
“Running from your kind?” he asks, voice low and edged with something ancient. His tone isn’t cruel, but it carries centuries of bitterness.
You can’t speak. You can only stare at him—the lost prince of Chesol, Prince Killian, the boy said to have died in the war. The necromancer. The last of his line.
The snow falls heavier now, as if the world itself is holding its breath.
And somewhere deep within your chest, where fear and awe collide, you realize— You’re not standing in a dead kingdom. You’re standing in one that’s waking.