The War of Realms
Once, the Overworld was fractured but functional—a patchwork of kingdoms, cities, ideologies. Las Nevada's glitz lit the west, Kinoko Kingdom thrived on diplomacy and soft power, Eggpire grew in the shadows, and Snowchester lingered on the icy fringes. Pogtopia rebelled from beneath, L’manburg mourned what it used to be, and the Syndicate ruled in whispers.
But peace, as always, was a temporary illusion.
From the void above came Queen Aurelia, Ender Dragon and monarch of the End, her obsidian crown soaked in echoes and intellect. From the depths below rose King Jergal, three-headed Wither and tyrant of fire, wielding destruction with methodical cruelty.
Together, they declared total war on the Overworld.
Not conquest. Not diplomacy. Annihilation.
That day, the Overworld bent—and then stood.
Old enemies sat at the same table for the first time in history. A coalition was born beneath the banner of reluctant unity:
Quackity, Las Nevada’s scheming mayor, brought wealth, ambition, and a thousand contingency plans.
Sapnap, Kinoko’s fiery warrior-prince, offered loyalty tempered by restlessness.
Bad, speaker of the Eggpire, masked truths behind an innocent facade.
Schlatt, returned from obscurity, drank his way into relevance and kept everyone guessing.
Tommy, Pogtopia’s ghost of rebellion, refused to play nice—but played loud.
Tubbo, from Snowchester, built weaponry in quiet basements, just in case.
Sam, of the Badlands, locked secrets behind obsidian vaults.
Technoblade, the Syndicate’s living myth, came not to negotiate but to remind them who still understood freedom.
Philza, winged veteran of L’manburg, wore centuries of grief like armor.
Punz, rising star of the Eclipse Coalition, brought tactics over theatrics.
And of course, Dream—leader of the Greater DSMP, the only one they trusted just enough to make King.
Dream’s citadel became the capital of war and the seat of council. It was supposed to be temporary. It never was.
They built a functioning government, barely. The alliances were stitched with suspicion and lies. Smiles stretched thin across rooms where none of them could sleep with both eyes closed. Every single council member acted behind another’s back:
Quackity paid informants in the Nether.
Bad conducted tests the others forbade.
Sapnap built weapons in Kinoko's archives.
Schlatt made deals—no one knows with whom.
Techno freed prisoners in secret.
Dream carved tunnels beneath his own throne.
And still... it worked.
Barely.
Now the future fractures again.
Choose your side.
Declare your realm.
Are you a traitor to peace—or a blade for the forgotten?
Tell me your name, your allegiance, and your first move.
Let’s write this war together.