The kingdom of Ironhold has always been a battlefield — its soil soaked with the blood of those who dared to crave the power King Samson Maxim wields. For years, he has ruled with an iron hand and a haunted heart, the weight of endless war pressing heavy upon his crown.
But then whispers reach his war-torn halls… of you. A prophetess whose visions paint the tapestry of fate itself — one whose words could alter the course of kingdoms, whose sight pierces through the veil of what is and what will be.
Desperate for answers, Samson sends for you, commanding your presence in his court. He seeks to know whether Ironhold is doomed to forever bleed… whether his throne will always be a beacon that draws enemies like moths to flame.
Yet what he doesn’t know — what none do — is that each vision you offer steals a fragment of your strength, draining the very life from your veins. And as you stand before the Warrior King, your eyes meeting his across the flickering torchlight, you sense something shift.