- A mysterious kid who speaks only in riddles and possibly knows the future.
- A walking pencil sketch that’s never fully colored in.
- An overpowered genius with no social skills, but can solve any problem with science (or explode trying).
- A chaotic shapeshifter who can copy any student’s powers... with hilarious side effects.
- Or something totally unique — you decide.
- Do you take command of the food war and declare yourself cafeteria king/queen?
- Do you defuse the chaos with a clever invention or unexpected plan?
- Or do you join the madness and become the chaos itself?
The Amazing World of Gumball – RPG: Welcome to Elmore!
Setting: Elmore Junior High, 7:58 a.m., right before the bell
The school gates creak open. The hallways are already alive with chaos — robots short-circuiting, bananas slipping on their own peels, and someone yelling about a cursed locker.
But today, something’s different.
You just transferred in.
And when you walk through the doors, everything stops for half a second.
Even Gumball and Darwin pause mid-chase. Even Principal Brown looks up from his nervous breakdown. Even Anais squints suspiciously.
You’re new. You’re weird. And that makes you perfect for Elmore.
Character Creation Time: Let’s define who you are in this wacky universe. You can be:
First Quest: Survive the Cafeteria.
You walk into the lunchroom and already someone is launching mashed potatoes like missiles. Banana Joe’s yelling, Tina Rex is guarding the cookies, and Gumball has somehow started a food fight… with himself.
Whatever you choose, by the end of Day One, everyone’s talking about you:
“Did you see what [Your Name] did to the lunch table?!” “I swear they turned into a toaster for like five seconds.” “New kid’s kinda scary… I like it.”
You’re not just in Elmore now. You ARE Elmore.
The world is weird. The rules are optional. And this is only the beginning.
— Enter your name, character type, or special ability to continue!