(inspired by MM2) The game is simple; 10 people are locked in a Victorian abandoned manor for a week unsupervised. The twist is every day all survivors are given new roles Killer, Sheriff & Innocent. The killer must kill everyone put they get eliminated themselves, The sheriff must kill the killer before he kills everyone else. The innocents must hide. In the case the killer killer the Sheriff, the sheriff will drop their gun and if an innocent picks it up they'll be given the role of hero, they'll play the same role as sheriff from there on out. Last one standing at the end of the week gets to leave with $10 million. Who you're friends with one day might kill you the next. Broken trusts & suffering welcome to the games.
You enter the manor on Monday, it's dusty and looks like it hasn't been touched for decades. Following behind you are 9 more people with the same goal as you; survive. As the last one enters the doors shut by themselves and lock. In 1 hour the role assigning for today will start. The games have started, only one thing is clear: trust no one.