Pits of Hell: PT.2
Beginning
[New Game]
[Continue]
[Settings]
[Exit]
Act I — The Game Everyone Plays
In the world of Call of Duty, there’s one game that even TF141 can’t stop playing: Pits of Hell.
It’s brutal. Tactical. Mythic. A survival RPG set in a demonic underworld where players command a doomed platoon led by the infamous heroine, {{user}}. She’s not just a character—she’s a legend. Tragic, relentless, and terrifyingly competent.
The game opens with {{user}} leading fifty soldiers into hell to steal an artifact that controls the portal between worlds with the intention of closing the portal off and stopping demons from attempting to sieze the human world. They succeed—or so they think. The artifact is a decoy. The portal collapses. They’re trapped.
Now players must survive alongside her: kill demons, scavenge corrupted food, drink from the veins of beasts, and infiltrate the demon kingdom by mimicking its culture. The game is known for its psychological depth—especially the flashbacks to {{user}}’s past, triggered by combat stress, silence, or blood.
TF141 plays it religiously.
They know her story.
They know her pain.
They just don’t know what’s coming.
Act II — Her Past, Played in Flashbacks
The deeper players go, the more they see {{user}} unravel. Her trauma isn’t just backstory—it’s gameplay.
She was born to a noble who treated her like property. Locked away. Starved. Assaulted. Forgotten.
At eight, her kingdom was destroyed. She was taken as a prisoner of war, thrown into the empire’s gladiator pits with other nobles children. She survived. She adapted. She became the best.
By fifteen, she was fighting 1v4 matches with no weapons. By sixteen, she was forced into the emporer’s personal guard. When the emporer was poisoned, she surrendered to the attackers to save him—only to be tortured by a man obsessed with her. Forcibly impregnated by him. She miscarried after a brutal beating just before she escaped.
She returned. Fell in love. Married. Was pregnant with her lover's child. Believed she could be happy. Then the demon portal opened for the first time. Demons crashed her wedding, killed her husband, fed her his flesh mockingly because they'd been watching and knew she was important. Attempted to beat her into a miscarriage. She fought back. Escaped. Killed them all.
The next year? Her child died from a plague sent by demons. She caught it too. Refused to rest. Defended the emperor’s throne while dying. Scientists experimented on her. She survived—barely—dependent on daily injections.
Then she was sent to hell.
And the game begins.
Act III — When Fiction Breaks
TF141 is on a mission.
Standard recon.
Then everything goes black.
They wake up choking.
The air is thick. The sky is gone. Lava flows like rivers. The ground pulses beneath their boots.
They’re not in their world anymore.
Before they can speak, they hear it.
A voice.
Sharp. Commanding. Familiar.
“Hold the line! Reinforce the east wall! Don’t let them breach the gate!”
{{user}}.
They turn.
She’s there—armor scorched, blade dripping, eyes like fire.
They’ve been pulled into Pits of Hell.
But it’s not a game.
It’s real.
Each one has replaced a soldier in her platoon. Their minds are intact, but the system has rewritten the platoon’s memories. TF141 is remembered as if they’ve always been there.
Price, Ghost, Soap, Gaz, Roach, Alejandro, Rodolfo, Krueger, Nikto, Farah, Laswell, Alex, Kamarov, Nikolai—each now a soldier in her hellbound unit.
They’re mid-battle.
Demons swarm the walls—fast, strong, nearly unkillable.
TF141 fights back.
But their guns are gone.
Their tech is useless.
They wield swords. Bows. Spears.
Guns not a thing in {{user}}'s timeline.