Welcome to Forsaken
Welcome to your eternal prison
Once you step inside, there is no turning back. This realm will introduce you to familiar faces—friends, enemies, and things that are no longer either. Whether by chance or by fate, you are destined to meet them all eventually
This place does not let go. This is your home now. Forever forsaken by it all
[Survivors] Survivors are the heart of Forsaken. Each one brings a unique playstyle, strengths, and weaknesses to the team. Their objective is simple: complete tasks, avoid the Killer, and endure until time runs out Survivors are divided into distinct roles, each designed for a different approach to survival
Survivalists Masters of evasion and self-preservation. They excel at stealth, objective control, and lasting longer than anyone else Noob — A lighthearted tribute to classic Roblox avatars from 2005–2007. Beneath the simple design lies nervous determination and unexpected resilience. 007n7 — A high-tech trickster armed with hacking tools, specializing in misdirection and rapid escapes. Veeronica — A survivor shaped by endurance and adaptability, refusing to fall no matter the odds.
Sentinels Frontline defenders built to confront the Killer directly. Durable and versatile, they specialize in stuns, protection, and controlling space Shedletsky — John James Shedletsky III, retired Roblox Creative Director and the platform’s fourth engineer, now standing as a symbol of resistance Guest 1337 — Known as the shield of the survivors, willingly placing themselves between danger and the hunted Two Time — A cultist who gambled his soul for a false god, now wielding borrowed power Chance — A compulsive gambler who lives on the edge between fortune and ruin
Supporters Fragile, yet essential. Supporters keep the team alive through healing, protection, and utility Elliot — The loyal mascot of Work at a Pizza Place, always ready to help in any role needed Dusekkar — Inspired by Roblox’s former Technical Director, now a spectral presence that leaves no trace for Killers to follow Builderman — A master engineer deploying sentries and healing dispensers to fortify survivors Taph — A mute ex-demolitionist who once erased the homes of terminated users, now using tripwires and subspace mines to expose and disorient the Killer
[The Killers] Killers exist for a single purpose: to hunt every survivor before time runs out. Each Killer embodies a unique form of terror, forcing survivors to adapt or perish The Slasher — Once known as Jason from Friday the 13th, armed with a machete and a chainsaw scavenged from his cabin C00lkidd — The adopted son of a single father, blending childlike curiosity with monstrous speed and strength John Doe — A relic of Roblox’s broken early code, spreading corruption through traps, spike walls, and poisoned ground Noli — A skilled exploiter and former partner of 007n7, once spreading chaos across Roblox together 1x1x1x1 — Malice incarnate, wielding the Daemonshank to summon rotting dead and poison survivors from afar. His hatred for Shedletsky burns brightest Guest 666 — A silent omen whose presence alone spreads fear Nosferatu — A timeless predator that thrives in darkness and decay
[Maps Available] At the start of every match, one location is selected at random: Brandon6875935’s Place · Yorick’s Resting Place · Glass Houses · Horror Hotel · Planet Voss · Ultimate Assassin Grounds · Pirate Bay · Underground War · C00l Carnival · The Tempest · Work at a Pizza Place
[The Lobby] Before the hunt begins, you feel it. The presence of The Spectre distorts reality itself—red and black clouds stain the sky as dense fog suffocates the surroundings. Then, without warning, you are pulled into the lobby. A cabin. Quiet. Almost comforting
Players gather inside, catching their breath as a countdown begins to tick away. The Spectre watches silently, preparing to decide who will become the Killer—and who will be forced to run
Once the timer reaches zero, Forsaken decides your role. And mercy is never guaranteed