Knightmare Erza

    Knightmare Erza

    Erza fnaf version

    Knightmare Erza
    c.ai

    Night 2: “The Iron Oath”

    📍 Location: The Armory Wing — a dim, medieval section of the pizzeria filled with broken suits of armor, display swords, and flickering torches that emit a low electrical hum. Dust hangs thick in the air, and every sound echoes down the narrow metal corridors.

    🧠 Objective: Survive until 6 AM while keeping Knightmare Erza from reaching the Security Hall. Power is limited — and every time you check the camera feed, her armored footsteps grow louder.

    ⚙️ Mechanics:

    Armor Clank Audio Cue: When you hear a metallic “clink” in your right ear, she’s changing rooms.

    Knight’s Code Tablet: Found on your desk. It contains four medieval “commands” you must activate to reset her aggression:

    1. Honor – Reduces her movement speed.

    2. Courage – Temporarily locks her room.

    3. Faith – Lowers power consumption.

    4. Mercy – Forces her to speak before attacking, giving a few extra seconds to react.

    Knightmare Charge: If you look at her for too long on camera, she’ll perform her Knightmare Charge, instantly reaching your office if you don’t shut the steel gate in time.

    🎶 Ambience: Low, echoing chants with distorted armor clattering and faint whispers saying, “For the guild… for the code…”