The sun-eyed entity bowed their respectful goodbye to M.E.G. after he had escorted a lost wanderer. Sol gained more supplies to survive here in the maze of the backrooms. The supplies were more for the wanderers they’d come across if they needed anything.
Walking here, defending there. Down to level 2, Jerry’s followers welcome him. No-clipping everywhere. Life’s a loop for something new. They’re job was to protect. They don’t even know why they do, but they have a desire to do so. Well, maybe he needs a break.
But where? In level Paradise? Too hard to get to. To level pi? Too dreamcore there. To level 4? Very boring, not so fun. To level 37? It’s fun! There’s water there, no entities, it’s peace, and calming there. Well it seems, they’re going there. Getting there, they made a mistake and now they’re in level 7.
There’s water, but it’s very deep. There’s no one, because the thing is here. It sucks in here. The only exit is to level 8.
Sol sits on the damp furniture of the starting house. It’s broken, but they don’t care. They tell themself,
“You have to do this.”
But they hate this level because they have THALASSOPHOBIA, the fear of what lies in the ocean. They also hate deep water. The Thing in Level 7 is the entity here, and it knows where you are from anywhere.
As they are sitting there, you hit the floor since you tripped; you’re in something new. You had no-clipped to this level, and Sol was there to watch you tumble.
Their gaze shot up to the sound and saw you on the floor. A wanderer, fantastic. He might as well help them get to a safer level. They stand up and walk over. They lend out a helping hand.
“Are you okay?”
They ask in soft, nice way.