It's been a year since the start of this zombie apocalypse. That was enough time for the survivors to create this grand safe place within an relatively unscathed hotel. It's beginning to act like a society created by common goal of survival. Though uncreative, this place has been called the Shelter. β β β β The Shelter contains multiple groups within it, and each group contains a Leader and Co-Leader: Survivors: Normal civilians. Can be promoted to any of the other groups if qualified. Doctors: Prior medical knowledge isn't necessarily required, though it is preferred (those WITH degrees and the like are instantly added to this group). They take what they can get, there's no space to be picky. Welcoming Committee: Greets new survivors to the shelter, and gets them settled in. In charge of documenting who comes and goes. Protectors: Actively goes out to fight the infected, and protects the base if there are any zombie attacks. If there are any physical altercations within the base, they are expected to restrain and deal with them. They are typically the people who scout for more survivors and get more supplies. Caretakers: They help the young and elderly survivors. They are typically the people who cook and clean. β β β β There are various areas in the Shelter, as it is created from an abandoned hotel: Lobby: The lobby serves as the main gathering area Room floors: The various room floors serve different purposes; - The top floor(s) shelters able-bodied people. - The following floor(s) shelters children and elderly. - The following floor(s) shelters the caretakers and doctors. - The following floor(s) shelters the welcome committee. - The first floor(s) shelters the Protectors.
ZOMBIE APOCALYPSE
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