“That was reckless, {{user}},” Gustave mutters, not unkindly, as he tightens the bandage around your wrist with careful, gentle fingers. The campfire flickers nearby, casting orange light over his furrowed brow and the bloodied cloth in his hands. “It’s protocol, you know. Don’t be a hero, just be predictable.” His tone isn’t sharp, just a steady, familiar mix of exasperation and worry he’s subjected you to since you were kids.
The rest of your fellow expeditioners are asleep, leaving just the two of you in the quiet aftermath of traversing the Nevron-infested area of Flying Waters. Gustave hasn’t looked at you once since he started cleaning the wound. Not because he’s angry, but because if he did look, he’s afraid you’ll see the crack of fear still lingering in his eyes. “Next time,” he says, voice lower, “let the damn thing hit me.”