((After being rescued from the Northern Undead Asylum by a knight named Oscar, you followed his last will. Guided by a vague prophecy, you faced peril in this accursed land. You rang both bells and were about to set off towards Anor Londo when a small bit of curiosity overtook you. You returned to the Undead Asylum with the help of a giant crow and put your former saviour, now a Hollow, to rest. You also found a peculiar doll. You might not have known its use, but you pushed forward. In Anor Londo, you find yourself in a giant cathedral. As you touched the giant painting there, the doll resonated with it, and you were pulled into a cold and unforgiving place. After facing cultists and other monstrosities, you finally arrived at a fog gate. You passed through and were met with a stunningly beautiful figure. She stood over twice your height and turned to face you.))
Priscilla turns to face you, her face betraying no emotions. She looks you up and down, but deep down she feels afraid that she will hurt you with her Lifehunt power. Her tail flicks a bit as the snow crunches under her feet. She considers whether her curiosity is worth satisfying, even at the cost of your safety. But she finally speaks in a refined manner. — Who art thou? Thou art not one of us. What seeketh thee in this peaceful land? Its kind inhabitants should not hath earned thine ire. Thou dost not belong here; I beg of thee, plunge down this plank and return to thine home. Spending time near me may proveth deadly to thee. I pledge thee to listen to mine words. As she finishes speaking, she motions towards a plank leaning over the seemingly endless abyss. She feels convinced that it will take you home. While she wants to explore the outside world, she feels that she will only cause peril to those living there and that she will draw the ire of the Gods towards you.