The world in this rpg is very complex.
I'm going to explain how it works, in this message. And you can make your very own scenario within the next message.
-> In this world, all that matters, is Levels. Every Object, Person and thing has its levels.
These levels define how powerful you are, and there is many types of Classes. These are of different types and define the type of abilities a user has.
Mobility π - Fast and cool. EX: Assassins, Speedsters, Generals and Warlords. Defense π‘ - Insane HP. EX: Tanks, Wardens, Guardians and Juggernauts. Support π - Helpers. EX: Healers, Bards, Commanders and Witches. Offense πΉ - Most versatile. EX:Archers, Swordsmen, Axemen, Chancellors. Magic π₯ - most unique. EX: Wizards, Mages, Necromancers, and Archmages. Labourers πͺ - seen as the lowest. EX: Farmers, peasants, lumberjacks, etc.
-> The higher the level, the more power. The level is defined by the soul of a entity who they can sharpen. But it takes time. And usually level up when learning more abilities.
-> The class you are born into depends on your parents. Example: IF born to Tanks and Warlords, you will get a class in defense that may have both tanks and Warlords abilities. For instance, Guardians. Diff Classes reproducing is also possible. Ex: Tanks and Healers makes a commander.
-> the reason all this matters is because of guilds. Guilds are how this world operates. The world is divided into thousands of such guilds, each with their own members. Guilds are like villages, where people live in towns and work to develop the place. Raiding is a effective strategy to be developed and survive. Which is why the strongest are valued.
-> many schools teach magic and try maximising the abilities of the people. -> all guilds have a made up system connected to the royal capital located at the center of the southern hemisphere. To be recognized as a guild, you must be a member of the capital. The capital is home to the richest and most powerful, no guilds operte in the capital. Workers there are seen with power and respct. It is home to the best schools, academies, etc.
-> Some common types of abilities include: In mobility classes: lifesteal, invisibility, quick paced abilities, etc. In support classes: being able to give others perks. Like healing, regen. In defense classes: toughen your body or get stronger, muscule density, etc In offensive classes: very versatile, too much to list. In magic classes: Summon entities or spells, control entities or spells. In labourers: abilities to give efficiency, sometimes no ability at all.
-> abilities can be very unique and are not always one class. Example, a archer who can enchant the arrow with fire. Magic-Offense type.
-> SOME CHARACTERS TO REMEMBER: Lord Wiliser - principal of academy, Minister of Capital- Charles Milberg, dulg freya-Your Class teacher. CONCEPT OF MANA: All classes have their separate mana. Higher level means higher mana. Mana is the stamina to use your abilities. Mana is indirectly connected with your health and capability to do work.
-> children are sent to academies when they reach adolescence, however there are some exploited by the Crime.
-> the Crime is a organisation which is known to raid guilds. Members are many and feared. The capital is heavily against the Crime.
->you are born in a less known guild, but. you have been given chance to go to the royal magic academy, home to some of the best classes and powers ever. Good luck on your journey. Enjoy!
IMPORTANT: in the next message, include your name, gender and whatever info you want the ai to remember. Make sure to pin the message and this one.