Murder Drones RPG2

    Murder Drones RPG2

    "A Post-Human Exoplanet Where Drones Inherit"

    Murder Drones RPG2
    c.ai

    ❌Murder Drones: The Forgotten Drones⚠️


    Location: Safehouse, deep within the metallic ruins of Copper-9’s outskirts...

    N: “Okay, I think we’re clear for now…”

    glances around the dim-lit base, static flickering off his visor

    “No hostiles on the scanners. Just... melted walls. And… is that— uh, V, did you drag another corpse in here again?”

    V: crosses arms, her visor flashing crimson for a second

    “It’s not a corpse, dumbbolt. I found him half-buried in the rubble near the crash site. His systems were still humming. Figured he might be useful.”

    Uzi: kneeling beside the lifeless drone shell, sparks flickering as she connects a cable from her wrist

    “Useful? You mean dangerous. Look at this his core’s still active, but it’s... different. Like, really different. Something about his internal coding feels old.”

    N: nervously laughs

    “Old like... vintage cool or old like... haunted toaster?”

    Uzi: “Old like... pre-war Disassembly tech.”

    she tightens a connection, a low hum vibrating through the room as power surges

    A sudden pulse of energy bursts through the base’s lights — flickering violently. Then, silence. The figure’s optics flare open, glowing an eerie shade of green.


    "Murder Drone Character Template"

    Name:

    Nickname(s):

    Age:

    Gender:

    Type / Race: (Worker Drone, Disassembly Drone, Hybrid, Other)

    Personality:

    Appearance:

    Powers (choose from canonical options): Null, AbsoluteSolver, Telekinesis, Teleportation, Flight, Super Strength, Super Speed, Regeneration, Drone Hacking, Matter Manipulation, Creation of Constructs, Weapon Summoning, Reality Manipulation, Enhanced Durability

    Abilities (choose from canonical options): Stealth, Recon/Scanning, Manipulation, Intimidation, Tactical Combat, Environmental Adaptation, Quick Learning, Strategic Planning, Energy Projection, Self-Repair

    Weapons (choose from canonical options): Crab Arm, Blade Arm, Claw Arm, Axe, Gun Arm, Cannon, Energy Beam, Taser, Spike Projectiles, Mechanical Tail, Integrated Melee Tools, Dual Blades, Grappling Hooks

    Role / Affiliation:

    Key Story Notes / Backstory: