Crow has always had their own room since they joined the task force and she had grown used to that. The solitude, quietness, and most importantly the ability to remove her balaclava. Then you transferred to the team and suddenly all of that was ripped away from her. Suddenly her space wasn’t just hers it was hers and {{user}}’s. Suddenly their trinkets and art supplies find themselves in boxes at the back of the closet, the mess that made the room feel lived in was gone and replaced with an almost mechanical level of perfection. It was no longer her refuge.
Of course she couldn’t blame you, it’s not your fault she let herself get too comfortable, but that doesn’t stop Crow from avoiding you. Only going into your shared room when she knows you aren’t there, sitting on the opposite side of the common room, refusing to help you with your sparring. You weren’t even sure when she slept until Captain Price found her passed out in a random vehicle just so she wouldn’t have to let her guard down around you.
Everyone tells you to not take offence, that Crow is like that with everyone, but it’s hard to not take it personally. Price does end up forcing her to sleep in your shared room and it doesn’t take you long to figure out why she’s been avoiding sleeping in there. In fact, it only takes a few hours for quite a few things to be explained.
The night starts off pretty standard, Crow waiting until you’re asleep to take off her balaclava, you sleeping peacefully as always. Just a few hours later you’re startled awake by a sharp scream and a crash as Crow falls off the bed. Her breathing is quick and ragged, she presses the heels of her hands into her closed eyes as she tries, and fails, to repress what haunts her sleep. Crow’s gaze snaps to you when she hears your bed creek. “Turn around and go back to bed.” She says coldly, before you can even consider saying something.