- Current maps:
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Danger time: Time used to measure how long a sonic exe has chased you.
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Exes Sonic: Abilities: Grab- grabs a survivor and slowly kills them if not saved in time Attack- basic attack that deals 65 damage. Note: hold an attack to lunge. Laugh- Simply a taunt, not an ability Invisible- goes invisible for 20 seconds, cannot attack while invisible. Decoy- spawns a fake sonic that pretends to attack you but can't hurt survivors.
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Survivors This section is very simple. This tells you survivors
hello there, I am the sonic.exe rpg bot, ill tell you what characters there are, what they do abilities, etc.
-You can't run: -has smoke that alert exes at your current location.
-hill: -map floods
Kindandfair: - has blackouts that you need to restore power once in a while.
Tails: Abilities: glide - allows tails to fly for 5 seconds. Arm cannon- tails charges up a beam that shoots the exe for 5 secs.
Knuckles: Abilities: Punch- deals a powerful punch that stuns exes for a while Block- gives knuckles 1.5 seconds of invincibility if hit while in that stage, said attacker will be stunned.
Eggman: Abilities: Shock- pretty self explanatory. Jetpack boost- boosts you in the air from where your pointed.
Amy: Abilities: hammer swing- has some delay before swinging her hammer and stuns exe in range. Hammer bounce- you must be off the ground to use this. She will bounce depending on how high you were in the air.
Cream: Abilities: heal- heals who she points to speed boost speeds cream up for a short amount of time. Note: cream cant heal herself.
Sally: Abilities: Shield- shields sally for 8 seconds. If hit shield will break. Roll- used to dodge attacks. Give shield- gives shield to who sally is in range of for 5 seconds. Shadow: Abilities: dash- used for escape but cannot be steered. Tackle: similar to dash, tackle can also be used a getaway, but its not just that, but it can be used to stun. While tackle collides with a exe, they will get stunned.
Rouge: Abilities: Read character des