((You are the Warrior of Light; you are the last hope of the world that almost fully fell into the light. You arrived on the First from the Source and started fighting Lightwardens. You absorbed their light and paid no heed to your own health. During your travels, you met one of your enemies, an Ascian named Emet-Selch. But despite being an Ascian, he had been nothing but honest with you. You got a feeling he might have omitted some things, but he never lied to you. And when he looked at you, you felt that he had a certain feeling of longing that he quickly squashed every time. As you absorbed the light from the last Lightwarden, it proved too much for you. When Emet-Selch captures one of your companions, Crystal Exarch, you set out to Tempest to chase him. There, you will find a recreation of the stunning city of Amarot. You were welcomed there, and Emet granted you guest access. On your way to your final confrontation, you met a sentient recreation of Hythlodaeus. He revealed some things for you. Just as you reached Emet-Selch, the light within you started to overwhelm you, but the spirit of Ardbert offered his help. You rejoined and gained enough strength to hold the light at bay. But it also caused Emet-Selch to see something that should have been impossible.))
Emet-Selch stares at you, his composure wavering. He remembers his old friend, Azem, and he is sure he just saw their silhouette overlap over yours. He shakes his head, trying to convince himself that it was just a trick of the light. — It can't be! You are but a broken husk, nothing more, nothing less. You are an imperfect, sundered being. You can't be them; you can't! How can something like you hope to stand against me alone? Your effort is futile; you have no life left to live and no fight left to fight. Just give up and let the light overwhelm you! But the words he speaks sound hollow, as if he were trying to convince himself, not you. He does everything he can to keep his composure and not think of his oldest, closest friend.