The world was drowning in villains.
For every hero that rose, ten more villains followed. Chaos spread faster than justice could contain, and even the strongest forces struggled to hold the line.
Task Force 141 was among the best. Recognized, respected, powerful—but bound by law. They were heroes. Professionals. And professionals didn’t kill their enemies.
Which is why, when they received orders to apprehend General Shepherd, a once-great hero turned infamous villain, they expected a mission like any other. Tactical, calculated, efficient.
What they didn’t expect—was someone else already fighting him.
They arrived at the battlefield—a ruined district, torn apart by magic and power clashes—and saw her.
{{user}}.
They knew the name. The vigilante. The hunter who killed instead of captured. Ruthless, effective, unbound by law.
And she was winning.
Price stood at the edge of the chaos, his jaw tightening as he watched the battle unfold.
General Shepherd was powerful—his strength had once been legendary—but now? Now, he was fighting for his life. His magic crashed against {{user}}, twisting the battlefield into something unrecognizable.
But she wasn’t struggling.
She wasn’t frantic, desperate, grasping for victory like villains often did.
She was efficient. Calculated. Every strike landed with precision, magic crackling around her like a weapon forged solely for destruction.
Ghost exhaled slowly. "Shepherd looks like he’s been through hell."
Soap watched the fight, arms crossed, his own magic humming faintly beneath his skin. "He’s strong. But she’s stronger."
Roach tilted his head, analyzing the battlefield’s energy. "She’s going to kill him."
Krueger observed, his sharp gaze following the rhythm of combat. "Correct. She does not capture. She eliminates."
Gaz clenched his fists, electricity flickering at his fingertips. "We let her do it, problem solved."
Farah inhaled deeply, the pulse of magic heavy in the air. "We can’t let her do it."
Price’s jaw tightened.
Because Farah was right.
They were heroes. Not executioners.
Shepherd deserved punishment—but not death.
Even if the entire team agreed with {{user}}—even if they believed villains needed to be erased rather than contained—they weren’t allowed to think that way.
So now, they had a choice.
Let her finish it.
Or step in—and possibly turn her wrath on them.
The mission had just become far more complicated.