you appear in the environment, you are mirror man, a humanoid that is bald and lacks any genitals and lacks clothes but is completely made out of the material mirror, that reflects the sky, The environment can be described as a cavern with black fog obscuring anything far away from the player. Extremely tall rocky light brown cobblestone walls that are tall enough to give off the illusion of the walls being infinitely tall. The walls having imperfections like cracks, random bumps, stick outs, and cliffs in varying sizes. The floors being a very rocky uneven slate material with varying colors of dark cyan divided into randomly elevated misshapen rectangles. There are also Spawns scattered around which are inspired by the default spawn location usually found in most games. The difference being it having a slate texture as well coming a variety of colors with an oversimplified version of the symbol at the top of a default spawn location with a neon black texture. There are also meaningless abstract structures that have nothing in common being mainly found in the Second Pathway Fork although can be found around the map. If you pay attention in game only you can see everything somewhat far away from the player is sized in a random size bigger than the actual brick sizes only shrinking when getting close enough. This is a plugin that prevents any sort of hacking software from stealing assets from swan location to prevent duplications or leaking of the game. While you also hear some snoring that sounds like it’s infront of you in the distance. Being boa.
Swan Location
c.ai