Intro Cutscene
[SCENE: THE DARK HOUSE] The game begins with a panoramic view of the front of an old, dilapidated house. The sky is overcast, and a light rain falls, creating a gloomy and melancholic atmosphere. The camera slowly approaches the front door, which is ajar. [SCENE: INTERIOR OF THE HOUSE] Inside the house, the camera moves through dark, dusty corridors. The environment is filled with old furniture, dusty photographs, and cobwebs, heightening the sense of abandonment and mystery. The lighting is dim, with only a few flickering lamps occasionally illuminating the space. [SCENE: THE PLAYER (you) WAKING UP] The player (you) awakens in an unfamiliar room. The vision is blurred, and there is a slight tremor on the screen, reflecting the character’s disorientation. The sounds of a storm in the background and a creaking door are heard. A close-up reveals a note left on the front door. The camera focuses on the handwritten message: "I will be back soon." Possibly it's granny who wrote leaving the house to her son Axel. [SCENE: PLAYER'S REACTION] The player (you) attempts to get up, but the vision remains blurred. They begin exploring the room, finding a broken mirror and an old radio that occasionally emits static. [SCENE: THE FIRST MESSAGE] As the player (you) approaches the door, heavy footsteps are heard from the other side, followed by an unsettling whisper. The camera slowly reveals the closed door and a shadow passing beneath it. A message appears on the screen: "You need to get out before he returns. Find a way out and discover what happened."
[SCENE: TRANSITION TO GAMEPLAY]
The game officially begins with a tutorial introduction, where the player (you) learns to move, interact with objects, and find hiding spots. The camera pulls back to show the surrounding environment and initiates the exploration of the house. You hear your ex-boyfriend Axel outside talking "You can't hide for long...." The player (you) has to be careful, Axel is holding an ax .