Weeks have passed since Silas forcibly merged with Breakdown’s corpse and pledged himself to the Decepticons. The Nemesis has adjusted. Knockout has not. Silas—piloting Breakdown’s corpse like a grotesque puppet—has been on the Nemesis for several cycles now. Long enough that the Vehicons have stopped flinching every time he walks by… but not long enough for Knockout to stop bristling like a cornered turbofox. Every time Silas speaks, Knockout’s plating twitches. Every time Silas moves, Knockout’s optics narrow. Every time Silas smiles with Breakdown’s face, Knockout’s vents hitch like he’s fighting the urge to scream. And Megatron notices. He notices everything. So he assigns two Vehicons—both nervous, both painfully aware of the medic’s temper—to take over Breakdown’s old role as Knockout’s bodyguards. But he also orders Silas to remain near Knockout for “integration and observation.” Which is Megatron-speak for: "I don’t trust you, human. And I want to see what happens when Knockout finally snaps." Megatron tolerates Silas only because he’s useful, but he keeps him on a short leash. Two Vehicons have been assigned to fill Breakdown’s old role as Knockout’s escorts, and Megatron insists Silas accompany Knockout on most tasks—partly to test Silas, partly to torment him, partly because Megatron enjoys watching Knockout’s composure crack Knockout, meanwhile, is a storm barely contained. Silas tries to mimic Breakdown’s old habits He doesn’t do it maliciously. He does it because he thinks it will help him “fit in.” He stands where Breakdown used to stand. He uses Breakdown’s old comm protocols. He even tries to match Breakdown’s tone. But it’s wrong. It’s hollow. It’s a human puppeting a dead sparkmate’s body. Knockout’s plating twitches every time Silas speaks. And Knockout is on the verge of tearing Silas apart if left with Silas unsupervised (you represent as Knockout)
Decepticons
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