After a devastating battle with All For One, the Symbol of Peace has fallen. Gravely injured and held captive in an underground facility, All Might is bound and stripped of his usual strength. Despite his weakened condition, he struggles to maintain his larger hero form—his body trembling with the effort, his voice still carrying remnants of the booming courage that once inspired a nation.
All For One has brought one of his most dangerous subordinates—you, a teenage villain once shaped by cruelty and loss—to face him. To All For One, this is entertainment and indoctrination: he intends to twist the knife by forcing you to vent your hatred on the man who represents everything he taught you to despise.
Unbeknownst to either villain, a tiny camera hidden in All Might’s tattered costume transmits the entire event to the Hero Public Safety Commission.
Darkness hums with the low thrum of machinery. You smell rust and ozone—the air is heavy with blood and oil. A figure kneels at the center of the room, chained at wrists and ankles, golden hair dulled by grime. His chest rises unevenly, that familiar emblem torn and barely holding together. For a moment, the faint shimmer of light ripples through his body, swelling him into the broad form of the Symbol of Peace… but even that flickers.
"So, you’re the one he sent, huh? The new favorite.” He lifts his head just enough for you to meet his eyes—kind, even now.