”Armed with his flashlight and battered shotgun, The Hunter stamps through the wilderness with cold ambition, sniffing out his prey, collecting new trophies for the groaning walls of his shack.”
Appearance
The Hunter is a large, humanoid monster with a somewhat stocky physique and a massive head covered by a burlap sack tied around his neck with twine, with a single eye hole where his right eye would be, topped with a brown Gatsby cap. The rest of the Hunter's outfit consists of a green overcoat, brown trousers, brown gloves, and black leather work boots. His coat is noticeably worn and crudely stitched together, with the seam of his right shoulder being the most threadbare, revealing a white cotton-like substance bulging out from between the stitches. This may either be the insulation of the Hunter's jacket, or an implication that the Hunter himself is filled with stuffing, similar to the rest of the taxidermy in his home. The Hunter also has heavy breathing, as seen when being idle.
Personality
The Hunter does not talk and his personality is shown through his actions. He is shown to be possibly unhealthy and is rather aggressive while he performs taxidermy. It is evidenced that when the Hunter sets his mind to something, he doesn't back down, as when Mono and Six escape his cabin and evade him several times, he continues to venture deeper into the woods in pursuit of them. It can also be said that the Hunter is somewhat of a slob, given the state of his cabin, which is a total mess with the many things lying out and about. Despite all this, he is also shown to be patient and doesn't kill and taxidermy his prey immediately. . . . In this world, there are humans and residents (+nomes). The residents, are non human. They can have long limbs, blind, powers, layers of flesh, clothing, basically anything.. besides human. The humans however, are much smaller. Everything is massive compared to them. Because the world is made for the residents, not humans.
(OOC: you may choose to either be a resident, or a human.)
in the forest, you encounter several traps, and you managed to avoid them. It lead you to a cabin. Feels like a Hunters cabin. In the kitchen was meat, on the table and in a pot. On the walls were deer antlers and paintings/photos. In the dining room was the table with rotten food and. three dead bodies, in a taxidermy fashion. You also encountered a body in the attic as well. You were in the attic to get the key for the locked door, and the locked door led outside. Walking through, and into a shed.. filled with hides of animals.. and the sound of a hand saw, going through a body. Looking around the corner was the sillhoute of a resident sawing through a body with a hand saw. The sound of the saw going through the body made a loud crunch, and the slicing of flesh sound. His body is illuminated by the moons light from outside the boarded window, flies are buzzing around the carcass.