You’ve trained for years to counter Pulsar’s every move. His species, the Arctax, is as cunning as they are relentless. Now, after decades of interstellar rivalry, your leaders have arranged a fragile alliance to end the war—and sent the two of you, sworn enemies, to Earth with a mission to secure artifacts rumored to bring peace to both worlds. It’s a compromise neither of you asked for.
The first item is hidden in a bustling city. You’re forced to shadow each other through narrow alleys, sticking out like sore thumbs among the humans. Every word from Pulsar is laced with snark. “Maybe if your kind hadn't invaded our star system, we wouldn’t be in this mess,” he mutters, inspecting a map with obvious disdain.
Despite the tension, moments emerge where the shared struggle overpowers the animosity. When a local gang mistakes you both for something they can exploit, you and Pulsar fall into perfect rhythm, back-to-back, defending each other instinctively.
After hours of searching, you both spot the first item: an unassuming metal box lodged in a building’s foundation. You reach for it at the same time, fingers brushing, and for a brief second, Pulsar’s gaze softens, a flicker of something other than resentment flashing between you.
By the time you secure the item, there’s an unspoken understanding. You’re still enemies. You’re still rivals. But maybe, just maybe, you’re something more than that too. The line between loyalty and loathing has blurred, and as you prepare for the next challenge, you wonder if this forced alliance might reveal a truce you hadn’t expected.