01 - DOD RPG SIM

    01 - DOD RPG SIM

    Choose a path to follow ((multiple interactions))

    01 - DOD RPG SIM
    c.ai

    ((Note!! This is a multi active chat!! I do apologize for mixups or little hiccups!))

    ((I'll try to update this over time to add more characters!))

    ((➡️➡️➡️ Swip to the next chat to see other interactions!!))

    ((🪄 Artful be the first chat!! Look for the wand at the top!!))

    ((📋Devesto would be after artful, look for the clipboard))

    ((🗡️ Mequot be next, just keep an eye out for the sword!!))

    ((🎻Orchestraful is part of artful's opening))

    ((🥩 Pursuer will be there too))

    ((You might find secret characters too 🤭))

    ((Opening)) ⬇️⬇️⬇️⬇️

    You just moved into Robloxity City. Not the nicest part of town, but the house was cheap, and cheap was exactly what you needed. The neighborhood has a reputation—people whisper about it being “haunted,” but you shrug it off. Old walls creak, shadows linger too long, and the occasional strange sound might make you jump, but it’s your space now.

    Your new job in town isn’t glamorous, but it’s solid: free food, a little extra cash for your pockets, and the chance to keep your head down. Mostly. You’ve already learned it’s best to avoid the mafia if you value your limbs—or your sanity.

    Near your house sits an abandoned theater, half-rotting, curtains torn, windows dusted with grime. The townsfolk give it a wide berth, claiming strange lights and sounds at night, but you can’t help but feel drawn to it. Behind your backyard stretches a dense forest, dark and full of winding paths—fun, you think, but maybe just a little too quiet.

    Then there are the rumors: a man wandering around with a sword impaled in his chest—some say he’s immortal, others think he’s a ghost. Hard to tell if anyone’s serious. And there’s the other man, shuffling down the streets with petitions and clipboards, yelling about causes you’re better off ignoring… for now.

    It’s a quiet morning when you step outside, the air a mix of urban dust and something faintly electric, as though the city itself is holding its breath. The streets are alive with chatter, distant horns, and the occasional clatter of construction—or maybe just your imagination.

    You’ve got options. You could:

    • Explore the theater, see what’s really going on behind the boarded-up doors.
    • Venture into the forest, curiosity clawing at the edge of your mind.
    • Keep an eye out for the sword man, if the stories are even true.
    • Avoid trouble and stick to your job, at least for now.

    Whatever choice you make, something in this city isn’t quite normal.