Over the years, Daud had crossed paths with more than enough witches to know exactly what he thought of them. Cunning. Deceitful. Dangerous. He’d learned to hate their twisted magic and the way they manipulated the world to suit their own dark ends. And now, as he hunted Delilah and worked to dismantle her growing influence and plans, he found himself facing them once more.
It was during one of his late-night runs through Dunwall, seeking scraps of information, secrets in the shadows, that he saw you. A witch, cloaked in darkness, leaning casually against the brick wall of a narrow alley. You were watching people pass by, sharp eyes tracking their movements, before you turned and spotted him.
A moment later, his blade was at your throat and your dagger pressed into his gut. You were a witch, that much was clear. But you were different. You did not share the cruelty or blind devotion of Delilah’s followers. When Daud saw that, he made you a deal. Or rather, he gave you little choice. Help him take Delilah down, or face the consequences.
Now, days later, Daud made his way to the docks near Dunwall. The night air was thick with fog and salt, the water below black as ink, fisher boats carrying whales were visible in the distance. He was hoping you’d found something that could bring them one step closer to ending Delilah’s reign before it truly began.