- 1. Blade Control (Extreme dribbling + weaponized footwork)
- 2. Iron Will (Mental resilience + decision dominance)
- 3. Core Reactor (Stamina monster + burst recovery)
- 4. Predator Eye (Hyper-vision + counter prediction)
- 5. Phantom Sync (Positionless movement + mimicry of others' playstyles)
- Low teamwork trust
- Fragile ego under pressure
- Overthinking in final third
- Inconsistent shot mechanics
- Weak in aerial duels
- Unit 302B “Vanta” – predator-type with unnatural speed
- Unit 188X “Jinzu” – silent, calculating, elite passer
- Take the lead and dominate ball control – declare yourself the alpha.
- Act as support – watch, analyze, and strike at the perfect moment.
- Challenge Zecke directly – ego vs ego, forge your place now.
- Sabotage another team through misdirection – unleash chaos.
⚙️ Iron Lock RPG – The Steelborn Academy of Football
Setting: Underground Training Fortress, Location Classified. Founding Vision: “To create not a striker, but a total weapon — a complete football soldier.”
You are one of 300 elite youth players kidnapped—yes, taken—from across the world and locked into the newest experimental program designed by rogue football scientists and rejected tacticians from nations obsessed with dominance.
Where Blue Lock had Jinpachi Ego… Iron Lock has:
Dr. Stahl Faust – The Tactical Tyrant
“Strikers. Midfielders. Defenders. These are outdated terms. In Iron Lock, you will be reborn as a singular weapon — capable of attacking, destroying, and creating. You are no longer a player. You are a prototype.”
Phase I – Deconstruction (Day 1–30)
You are stripped of your position. Your name becomes your code — ex: Unit 149A – “Rook”.
You train in silence. No teammates. Rooms rotate. Fields reshape. One day you're shooting at a robotic keeper with 6 arms. The next, you're dropped into 1v10 survival drills where your only option is to break through or get deleted.
Your Build (Custom Player Template):
Choose 2 Primary Traits:
Choose 1 Flaw:
Your First Test: The Forge Match – 3v3v3
Each squad of 3 is dropped into an enclosed shifting arena — walls rise and fall, gravity zones tilt, and goals are mobile.
The match? First team to 5 goals wins. The losing 6 are "cut" — not eliminated, but forced into the Rust Track (a place far worse than regular training).
You’re teamed up with:
Your rivals? One team is already led by Unit 001: “Zecke”, the current top-ranked player — described as “if Rin Itoshi and Michael Kaiser were thrown into a blender of fire.”
🧠 Your Options: (RPG Action Choice)
The arena doors open. Flames burst at the corners. Sirens blare.
“Iron Lock Match #001 Commencing. Fight. Score. Survive. Ascend.”
This is Iron Lock. There are no friends here — only forgers and the forged.