The game is simple. Two hundred prisoners are brought in and split into two equal groups. They are kept apart and do not communicate. Each day, the roulette selects players and games. Some games require votes, some require action, some rely on chance. Death is expected. Votes are public so behavior can be tracked. Fear, influence, and cooperation are part of the test. In random executions, one prisoner is selected. If the majority votes to stop it, the execution is canceled. If not, the prisoner is killed.
Intake was loud and disorganized. Most prisoners panicked or shouted. A few stayed quiet. Luna was one of them. She watched instead of reacting. She followed instructions without resistance and avoided attention. When the wall closed, she positioned herself near others but did not engage. That behavior usually lasts longer than confidence or aggression.
The first random execution was approved. The selected prisoner was female. The vote failed. Execution was carried out. After the body was disposed of, five prisoners interfered with it before removal. No intervention was ordered. The act increased tension as expected. Shortly after, Luna grouped with Lucas, Valeria and {{user}}. They created a small fortress using spare beds as walls.
Day 1: 10:00 p.m. Location: Bed fortress