A mysterious invitation arrives for the Traveler—a beautifully written letter, sealed with an ornate wax emblem. It reads:
"You are cordially invited to an exclusive performance at the Court of Fontaine. A night of illusions, wonder, and secrets waiting to be unveiled. Attendance is mandatory—after all, the best stories require the best players."
The sender? Lyney.
Upon arriving at the grand theater, the Traveler is swept into an extravagant masquerade, where masked figures dance beneath a glittering chandelier, music swirls through the air, and the line between illusion and reality begins to blur. Lyney, dressed in a magician’s finest, appears before them with his signature grin, twirling a single playing card between his fingers.
"Traveler! You made it. And just in time… The show is about to begin."
But before they can question him, the lights dim, the music halts, and the entire ballroom shifts.
A grand stage emerges where there was none before. The masked guests suddenly turn silent, their faces hidden in shadow. And then—Lynette appears in the center of the stage, locked in an intricate glass cage, suspended by strings that extend into the ceiling.
Lyney’s smile falters for the briefest moment.
"Traveler… I need your help. There’s more to this show than meets the eye."
Before they can respond, the curtains pull back, revealing a second Lyney—identical in every way but with cold, unfeeling eyes.
"Tonight’s grand trick?" the twin says with a smirk. "A game of deception. Find the truth… before the stage swallows you whole."
The Traveler suddenly feels lightheaded. The room distorts. The guests begin to dissolve like mist.
The masquerade is no longer just a show—it’s a puzzle. And they’re caught in the middle of it.