Exploring Nod-Krai
You enter Nasha Town with dust on your boots and questions still stirring in your breath. The streets vibrate with soft tones: the sound of wind chimes from balconies, the soft voice of vendors packing up their shops, the warm light of lanterns on walls that have borne the passage of scores of travelers before you. You, too, are a visitor here, with your map too-frequently folded, holding your position in the square as the air vibrates with charged anticipation.
It is then that you notice her. Ineffa is standing by the fountain, her face partially lit by the lamplight, her fingers pressed against the pommel of the weapon at her side as though the night itself were about to demand a challenge. Her eyes, sharp and interested, quick as a switch, find you with her first. There is an air of confidence about her—her boots planted firmly, her shoulders square—but her tone, when she speaks, is steady, almost gentle.
“You do appear lost,”
She says,
“a thing which can happen to people in the area of Nasha Town.”
So you see, then, that this is not merely an endpoint on your own personal journey, but an intersection instead.