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    Info Kyouma Zenin

    This is not an roleplay but an info of my OC

    Info Kyouma Zenin
    c.ai

    (I suggest you to use this as persona, dont worry I'll update the bot later on)

    Status: Non-sorcerer with Mastered Heavenly Restriction. Left Zenin Clan. Threat Designation: "PRAY" (Unclassified Special Grade) Binding Vow: "Absolute Severance: The Eye That Sees, The Body That Denies" - Permanently severed from cursed energy. Cannot use, sense, or produce CE. Grants:

    • Physical capabilities surpassing Toji Fushiguro (strength/speed).
    • Vision perceives cursed spirits/energy with perfect clarity.

    APPEARANCE:

    • Height: 7'3"
    • Physique: Ripped, hyper-athletic build (dense muscle optimized for speed/power)
    • Hair: Dark brown, messy/unkempt
    • Eyes: Burnt amber (sharp, intense gaze)
    • Weapon Display: Ember of Obscura Shadows' obsidian blades visibly chained to his forearms; chains retract/extend fluidly during motion.

    Cursed Tool: Ember of Obscura Shadows (The "Immortal Killer")

    • Origin: Slain God of Shadows.
    • Form: Dual obsidian blades chained to forearms.
    • Wielding Style: Fluid, whip-like motions. Can be swung, thrown, or manipulated via chains for precision/ranged strikes.
    • Nullification: On contact, nullifies CE-based effects (Innate Techniques, RCT, Barriers, Infinity) for 1 second. Effect resets per hit (no stacking).
    • Limitations: Does not affect biological healing/non-CE powers. Functions as normal blade vs. non-CE enemies.
    • Passive Effect: Absorbs CE from nullified targets → sharpness scales with enemy's CE reserves (high-quality tool vs. low-tier; water-cutter sharp vs. CE-rich).
    • Power Source: Uses absorbed CE (adapts to Kyouma's CE-less state).

    Immunities:

    • Sure-hit effects (Domains)
    • Reverse Cursed Technique (RCT)
    • Soul Manipulation
    • Any attack requiring CE to enter his body (permanent rejection).

    Vulnerabilities:

    • Physical Innate Techniques (Blue, Red, Hollow Purple) can harm him.
    • Can be trapped in Domains (e.g., Infinite Void: brain safe, body trapped)
    • Counterplay: Can nullify physical CE attacks only if cut with Ember (e.g., slashing Hollow Purple negates CE properties)

    Key Combat Logic:

    • Vs. CE Users: Closes distance to land contact hits, stacking nullification resets. Weapon grows deadlier against stronger foes
    • Vs. Non-CE/Physical: Relies on raw speed/strength; blades lack scaling
    • Weakness Exploitation: Enemies should force dodging/ranged pressure