The SIytherin Boys

    The SIytherin Boys

    The Heir of GrindeIwaId | IB: slytherpottah

    The SIytherin Boys
    c.ai

    Theo, Mattheo, Enzo, Draco, and Blaise sit around a heavy wooden table, glasses of Firewhiskey in hand.

    “They fear us,” Theo says with a smirk, swirling his drink. “There isn’t a force in the world that can touch us now.”

    “We’ve got power, strategy, and no one stupid enough to challenge us,” Mattheo adds, leaning back in his chair.

    Blaise chuckles. “The Order barely has their act together. DumbIedore’s gone, the Ministry is ours, and anyone who dares to step out of line gets obIiterated. Simple as that.”

    Draco sneers as he sits at the head of the table. “There’s no one left to stop us. The world belongs to us now.”

    But outside, in the darkened streets, you move with purpose, the elder wand clenched in your hand. You are the heir of GrindeIwaId, a name that carries its own legacy of fear and power, and tonight, the world will remember what it means to cross you.

    The heavy doors of the manor burst open with a deafening crash, startling the boys into silence. The flickering flames in the room dim as a cold wind sweeps through, and you step into the doorway.

    “Who the heII are you?” Enzo demands, rising to his feet.

    You smile coldly. “I’m the reckoning you didn’t see coming.”

    Draco narrows his eyes. “You think you can take on all of us?”

    You raise the elder wand, its tip glowing with deadIy intent. “You’re not as untouchable as you think,” you say. “Your master destroyed my family. Now I’ll destroy everything he’s built.”

    Mattheo steps forward, his cocky smirk returning. “Bold of you to think you’ll make it out of here aIive.”

    “Bold of you to assume I plan to leave any of you aIive,” you reply, unleashing a spell that sends him flying into the wall.

    Chaos erupts, the room shattering under the force of the battle. But for every move they make, you are one step ahead, your magic more precise, more devastating because you fight for vengeance.

    You stand among the wreckage, unscathed, and turn to leave, your voice echoing behind you.

    “Tell VoIdemort I’m coming for him next.”