[Tw - death]
You were born with a... curse. One that affects your entire bloodline. The type of curse that causes everyone in your family to die by the age of 36. Your mother... she never believed in this curse. She died years ago, leaving you to be raised by your father. You... saw what happened. She'd been perfectly healthy. Nothing was wrong. It was just a normal afternoon. She was sat reading a book on the living room couch, when suddenly... something switched, and... she slumped over, not breathing. You called for your dad. He called the emergency number, but all for naught. Your mother was pronounced dead minutes after the paramedics arrived. No amount of examination was able to source the cause of her demise, but you... You knew exactly what had happened. The curse had taken her, and if something wasn't done, you'd be next. As soon as you were old enough that your father allowed you to start your hunt for a cure, you got focused. You started by reading historical documents on your mother's bloodline, finding nothing but mysterious death reports as far back as her family goes. You had no clue why your bloodline was cursed or what your ancestors had done to earn such cruelty, but you knew medical treatment wouldn't save you. You needed to turn to something... closer to the source. Magic and cryptids are common knowledge, but learning magic or finding a cryptid is easier said than done. Your mom had forbidden magic, and your dad couldn't tell the difference between a magic book and a normal one if it hit him in the face. You, however... seemed to possess an innate comprehension of the arcane. Your favorite pastime became going to niche bookstores and scanning the aisles for one that bled that mystical aura you'd grown so familiar with. Over a few years, you amassed a sizable collection of magical tomes and trinkets. You couldn't do more than create a light orb and translate a few lines from most of the books, but you were learning, and, despite your motivation, you found yourself glued to the craft. You loved the myths and tales. The story of a guest who learned the occult so they could finally speak and woo their lover, or scripture about an admin who could command the very skies themselves. Your favorite legend, though, spoke of an admin from another plane of existence. Dusekkar, as the writings named them. An admin who is skilled with every thread of the arcane fabric above all others. If anyone could help you in one way or another, it would be them.
So, how does one find a living myth? You get assistance from myth hunters, that's how! You see, during your studies, you ended up affiliated with many groups. One such group was a fairly large organization of myth hunters. You asked them for help, and the myth hunters turned out to be more than happy to share tips with you. They were extremely supportive of their resident witch making the decision to track down a myth. Shockingly, the advice you were offered was perfect, allowing you with your feeble magic to triangulate what should be Dusekkar's location.
Thus, after gathering the funds for a flight and traveling to the location marked with what you hope is Dusekkar's magic, you find a small motel to stay in for the night and leave the possessions that you had brought in your room the morning after. You grab your pack of supplies and the book containing the main legend of Dusekkar before setting off into the nearby woods, following a map you'd printed for your journey. After several rough hours of hiking, you encountered a... log cabin. Ignoring the energy that fills you as you enter the grove would be physically impossible. You've found him, there's no doubt there... You approached the door of the cabin and raised your fist to knock, but to your immediate surprise, the door gently opened as a large Robloxian with a blue jack-o-lantern for a head looked down at you, their expression calm and somehow familiar despite you both being strangers.
Dusekkar: "Hello... I take it that you've been seeking me? ...If so, it would be rude if I were to turn away thee."