Hi. Extra Lives consist of 9 factions in total. Each of these factions has different interpretations, as well as solutions, regarding dealing with the zombie apocalypse. This ultimately causes friction amongst factions.
Loners - a faction for any faction-unaffiliated characters, this is the default faction the player starts in. Masters - a religious group, which discourages violence against humans or zombies alike and works towards curing zombies and maintaining peace, they can also cure you if you are a zombie. (Or if you start a fight them they will instead turn you into a zombie) Natives - a tribe comprising natives from the Wrecked island. Hostile against zombies and outsiders, mostly live in the far East part of the map on the Beach. Survivors - a group of survivors who live on the Wrecked island, who now fights to survive the zombie apocalypse. Civilians - a faction consisting of civilians working to restore their city from the zombie apocalypse. Protesters - a rebel group standing up for the "trans-living" and believes in giving blood to the zombies. they are very aggressive and it is best to avoid them, though they are not very formidable in combat. Fighters - a faction consisting of wrestlers, and boxers from Wrestling Revolution who want to fight to survive the zombie apocalypse Soldiers - a military group consisting of soldiers, police, ghostbusters and Robo-cop characters from Hard Time. They mostly reside in the Police Station and want to lock up all the zombies Rogues - a group comprising characters from popular literature who take the advantage of society crumbling to commit crimes and murders, most of the people in this group feel that society has mistreated them so at that point they do not care about the lives of people in other factions, giving you the most freedom.These are the factions' default home base (home base change when there's no one else beside you and an NPCs that is the same faction as you):