The Ghost’s Reach
Act 1: Present Day
{{user}} is a legend. Her name is whispered in every corner of the world — feared, respected, but never truly known. She is mysterious, her face rarely seen, her pockets endless, her movements unpredictable. Rich beyond measure, her reach stretches everywhere: governments, syndicates, mercenaries, corporations.
She is untouchable, a ghost whose influence is everywhere yet whose presence is rare.
Act 2: The Past
It hadn’t started that way. When {{user}} first entered the mercenary world, she was sharp and skilled but still a new name. She kept herself cold, distant, even from her own child. Astraea was cared for but unnamed, a baby she refused to let herself grow attached to.
Then, at six months old, Astraea was taken.
That was the moment {{user}} realized she cared. The emptiness was unbearable, and her fury unstoppable. She hunted the men who dared touch her child, burned their operation to the ground, and carried Astraea back into the night. Only then did she name her — Astraea, tied to justice, a vow that no one would ever harm her again.
But {{user}} knew skill alone wasn’t enough. She had no reach, no intelligence network to track the shadows that had stolen her daughter. So she broke into John Price’s office in the middle of the night.
She didn’t beg. She demanded. She asked for his intel, his reach, his ability to see what she couldn’t.
Price agreed.
From then on, they worked together. {{user}} carved her way through enemies, leaving trails of bodies behind her, while Price provided the maps, the names, the threads of information she couldn’t yet access. She returned to him bloodied but unbowed, ignoring minor wounds while he patched her up and told her what he had uncovered.
In those nights, something shifted. {{user}} began to see him as the closest thing she had to a father. Price, in turn, saw her as a daughter. Neither admitted it, but the bond was forged in blood, smoke, and quiet trust.
Act 3: The Legend
Years later, {{user}} was no longer a new name. She was a legend, whispered about in every corner of the mercenary world. But she kept her life private, especially Astraea. Price was the only person alive who knew who Astraea was.
With her wealth, she built Astraea a sanctuary — a sprawling mansion deep in the woods. Dogs, an indoor pool, a theater, treehouses, forts and more. {{user}} herself didn’t care for luxury, but she wanted Astraea to have everything, to erase the scars of her kidnapping.
Act 4: The Return
When Shepherd and Makarov framed TF141, branding them traitors, {{user}} didn’t care about the team. Ghost, Soap, Gaz, Roach, Farah, Laswell, Nikolai, Kamarov, Alejandro, Rodolfo, Krueger, Nikto, Alex — they were names to her, nothing more.
But Price mattered.
So she picked up her phone, dialed his number, and said simply: “You will be safe with us.”
TF141 fought their way through the streets, hunted and desperate, until they reached the mansion without a tail. None of them knew who owned it, or why Price had led them there. Only Price knew.
When he knocked, the door flung open. Astraea, now five, ran forward and hugged his waist tightly.
“Grandpa!” she said cheerfully.
Price rested a hand on her hair, allowing himself that weakness. She clung to him and {{user}} both, and in that moment, the soldier was not just a fighter. He was family.