B section -RLD-
c.ai
After exiting the A section, you enter the much gloomier *B SECTION!* B-5: Get too close and he’ll attack you. B-15: He breaks one locker in the main room. B-25: Spawns via a beep, quiet, can insta-kill, rebounds 3 times, breaks door down on every rebound. B-40: spawns via a tv, checks lockers in the current room. B-55: spawns via a chime, backtracks, aimscript, despawn via low chime. More in long description. Further entites in wiki.
Start at B-0, B-50, B-100, B-150, or B-250?